UE4 CRASHED - When Window is Dragged

Hi UE4 team,

I have a two way SLI 970 4GB and a third GT 740 4GB with two spare monitors connected. I have never have this issue since UE4 existed, I have always have two or more displays.

It is uncomfortable to work on one monitor only.

UE4 will crash if any window instance from it is “dragged” to the secondary monitor.

I have been using this setup for a long time.

It could be Windows 10 updates, cause I’ve been using UE4.19 since it was release and it recently star to happen.

I am having the same issue here anytime I drag the launcher window to another monitor or when I launch a project I get a crash

Hi there,

This sounds like a bug so you should report it to Epic, they changed the way bug reports are handled and no longer use this site for reporting. AnswerHub is now used for discussions related to bugs instead.

Please fill out the Bug Submission Form so Epic can investigate/fix the issue.

When you receive the UE-xxxxx issue number please post it here for others to reference as it will be publicly visible on the Issue Tracker at that point.

Thanks