Hey you... I am sending the keys, that the player presses from my ViewportClient-Class to my costum HUD-class and storing it there in a Variable TChar PressedChar
Now I wanna do a "comparison" to see if the currently pressed key is e.g. "Backspace"...
Shall I do it like this?
And if so, is there a list for the correct ASCII-codes of the characters? Thanks in advance!
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