Hello,
I just started learning UE4 Blueprints and I have a problem when I want to make a dash ability. I’m using the launch character function and it works pretty well when I put a random value :
But now I’m trying to scale the time from how long the key has been down (thanks to the Get Input Key Time Down function) with a fixed vector. This is what I tried :
And unfortunately it doesn’t work… Did I miss something ? Is the Get Input Key Time Down function returns a time in ms or in seconds ?
Thanks for your attention.