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Collision boxes (begin overlap) not working in VR

Hello, I am having a huge problem with box triggers and collision boxes not working at all when I launch the game in VR preview while they work perfectly fine when I launch in regular selected viewport. Please help!

Product Version: UE 4.19
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asked Jun 20 '18 at 12:53 PM in Blueprint Scripting

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niko7586
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avatar image BladeMaster Jun 20 '18 at 04:01 PM

Are you checking the collision conditions with player pawn? If yes, remove it and try checking them with your motioncontroller BP, see if that works.

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