Why am I unable to have two players playing in a network game?
I have been trying to get two players playing in a network game and I am getting this error code.
I have followed the third person shooter tutorial by unreal for networking and my game works great in the editor.
I cannot get two clients with a .exe though.
I think I got the client opening a listen server while I am in game by calling: open Example_Map?listen -game
When I try to connect though, I get this in my log:
if you guys have any idea of what the resolution fail is please let me know.
Thank you! -Matt
You appear to have a typo in your call on the client to open the right ip address.
I think the DNS resolver is trying to find the address as a string (like www.google.com) because the IPv4 format is incorrect A.B.C.D.
answered Aug 07 '14 at 02:12 PM
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