Is it possible to migrate assets in runtime?
I'm trying to migrate assets in runtime, I'm getting the assets path, and I want to export that assets and all their reference.
It is possible?
Thanks in advance!
asked Jun 20 '18 at 05:54 PM in Using UE4
You may be able to use pak files. You can generate the pak files using UnrealPak.exe. You can then load them in at runtime. My opinion is that Unreal is not designed to accommodate what you trying to do. I have attempted similar things in the past with limited success.
answered Jun 20 '18 at 07:05 PM
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