All of my levels spawning at the same time

Hello, I have a weird issue with my ue4 project. All the levels I have created are now spawning at the same time when I use Play in editor. When I’m not using PIE the levels go away. I don’t understand why all of the levels are being initialized as well as the level I’m currently inside of, and they all overlap. Does anyone know why this would happen and how I can fix this? I am pretty new to ue4 and any help with this problem would be greatly appreciated.

Also, none of the levels are showing in the “World Outliner” Interface of ue4. As soon as I press play, the landscapes get added to the world outliner tab.

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