How can I change the direction of gravity on player input?
I'm currently working on a project that aims to have gravity change during game play, which will affect the players and assets in the environment. For a proof of concept I would like to demonstrate the change in gravity by allowing the player to toggle the orientation of gravity with a key press. In theory I can understand how this should work, but sadly I am not a programmer in any sense. I am an artist and level designer. Any help would be greatly appreciated, as I'm willing to expand my horizons and learn whatever is necessary to get this working properly.
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