How to attach different parts to a model on collision or input?
So I'm trying to make a PC customization system. I wan't to be able to pick up a model of a graphics card and attach it to a motherboard. I want to be able to dynamically attach wires to certain sockets. Is there any way to do that? For which documentation should I look?
asked Jun 22 '18 at 06:13 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here