Changing motion blur of the camera via c++
I have been trying to change the camera motion blur via c++ by using followig: Camera->PostProcessSettings.MotionBlurAmount = 0.2; Camera->PostProcessSettings.bOverride_MotionBlurAmount = 0.2;
However, the motion blur does not change at all. Thanks in advance
asked Jun 22 '18 at 08:57 PM in Using UE4
bOverride_MotionBlurAmount is a boolean, so you should be setting it to 'true'.
answered Jun 22 '18 at 09:50 PM
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