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Changing motion blur of the camera via c++

Hello guys,

I have been trying to change the camera motion blur via c++ by using followig: Camera->PostProcessSettings.MotionBlurAmount = 0.2; Camera->PostProcessSettings.bOverride_MotionBlurAmount = 0.2;

However, the motion blur does not change at all. Thanks in advance

Product Version: UE 4.18
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asked Jun 22 '18 at 08:57 PM in Using UE4

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Carl KH
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bOverride_MotionBlurAmount is a boolean, so you should be setting it to 'true'.

 Camera->PostProcessSettings.bOverride_MotionBlurAmount = true;
 Camera->PostProcessSettings.MotionBlurAmount = 0.2f;
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answered Jun 22 '18 at 09:50 PM

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