x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Use anim curve/custom attributes to drive effects

Hi all,

I am still learning UE4 and this problem has me stumped. I have an FBX file imported from maya with some keyed custom attributes on one of the bones. I would like to have that custom attribute's animated values drive an effect in a blueprint. I assume it should be easy to do as the data is there in the animation tab but I cannot see anywhere where it is described how to read that animation data and use it to drive the emission of an effect?

How can you get anim curve data from a custom attribute in a blueprint?

Product Version: Not Selected
Tags:
more ▼

asked Jun 23 '18 at 02:47 AM in Blueprint Scripting

avatar image

theTrueRellum
1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question