Level Stream and Open level Android

Level Stream with trigger and Open Level blueprint doens´t work on Android. How i fixed this?

Hi,

Could you add these lines inside your DefaultEditor.ini file, and see if it works for you?

[AlwaysCookMaps]
+Map=/Game/Maps/MyMapName

DefaultEditor.ini should be in Config folder of your project.
Replace MyMapName with a name of the map you want to open with OpenLevel BP node.

yeahr it works!! Thank you!!

Thank you ddvlost! It works on windows games, not only on android.

Hi
You could launch all your levels first (Level By Level) on your android , then after that lauch your startup level and then open level will work fine :slight_smile: