trueSky UE4 branch builds successfully but doesn't work
Pure trueSky Unreal Engine branch (4.19) builds with no errors but the editior works incorrectly and the sky is black. I emailed trueSky creators (firstname.lastname@example.org) but unfortunately got no reply.
What I've done:
If I press "Continue" the error keeps popping up. So the only way to avoid this is to Break.
By the way, the username and licence strings are not sensitive to what I'm typing in. No matter what I type, I can type a complete garbage, it says "OK".
So if anyone has encountered with this issue I would be grateful to find a way to fix this. Any help/piece of advice will be appreciated. Thanks in advance.
If someone encountered this issue I have bad news for you. Basically, according to what creator of trueSky said there are incorrect dll's included to plugin which doesn't work in 4.19 Engine built from source files. A few months ago he told me the dll's will be released soon but they are still not ready. No info about when the issue will be fixed.
However, trueSky works fine with a binary distribution of UE4. I've tested the plugin in 4.18 and 4.19.
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