Get all actors with interface not working?
I have recently gotten into a problem where the Get All Actors with Interface no longer detects the actors that use the same interface. So I don't know what to do about it. It's either a bug or I did something stupid and I broke it.
I tried testing with a tick event and seems like neither in the player or npc the interface event won't receive any signal from the message interface.
Is there something wrong with this blueprint? It's in a actor blueprint where whenever is overlapped by a player it should send a signal to both player and npc using the interface.
What's the correct way to achive the interface to work?
Yes, both the player and npc have the same interface implemented.
asked Jun 25 '18 at 04:41 PM in Using UE4
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