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Why can i not Inclue a thirdparty?

When I try to add a folder in ThirdParty folder like this : alt text

alt text

alt text

alt text


 using UnrealBuildTool;  
 using System.IO;  
  public class MyTestThirdParty : ModuleRules
         public MyTestThirdParty(TargetInfo Target)
             Type= ModuleType.External;
              //第三方库新模块根目录目录路径你可以通过其他方式来获取路径比如get { return Path.GetFullPath(Path.Combine(ModuleDirectory,"../../ThirdParty/"));}
             string MyPath= UEBuildConfiguration.UEThirdPartySourceDirectory +"MyTestThirdParty/";
             PublicIncludePaths.Add(MyPath +"include/");
             if(Target.Platform== UnrealTargetPlatform.Win64)

and When I create a project with c++ , err: alt text

what should i do to include a thirdparty correctly??? thank you all very much~~~

Product Version: UE 4.19
fold.png (8.2 kB)
inclue.png (8.6 kB)
thirdparty.png (46.5 kB)
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asked Jun 26 '18 at 02:27 AM in C++ Programming

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