C++ Cast NPC Character into Player Character
Hello World, C++ noob here. I have a project made in blueprint, and I'm trying to convert everything in C++. I'm having only 1 problem. I have an NPC Character (NPCInteractive), an AI, and I want to cast it into my Player Character, because I have fonctions into my NPC that I want to call in my Player. Here is the CPP file:
When I press the LaunchDialogue button, it return always NULL
Here is the .h file:
Thank you for your help guys and sorry for my english (I'm stuck for 1 week now lol).
asked Jun 27 '18 at 08:09 PM in C++ Programming
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