Freeze playing looping zero length matinee
I found I freeze when I play zero length matinees and, I may not use them anymore, however, it can be easily fixed by changing
in Interpolation.cpp Ln: 992 (void AMatineeActor::StepInterp( float DeltaTime, bool bPreview ))
Thanks, Leo Benaducci
Thank you for reporting this issue. I was able to reproduce this issue easily. I have written up a Bug report for the issue so that it may be fixed in future builds. I am also going to include your current workaround as a possible solution for the issue.
Thanks again and have a great day.
answered Aug 07 '14 at 07:09 PM
[Epic] Gribbs ♦♦ STAFF
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