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[Bug] Snap to grid disabled in Static mesh socket editor in perspective mode

In static mesh editor snap to grid doesn't work in perspective view, but works in ortho views. It doesn't work in versions 4.17 - 4.20 (maybe previous too), launcher or source build.

How to reproduce:

  1. Open a static mesh

  2. Add socket

  3. Turn snap to grid on

  4. Try to move a socket in perspective view and in ortho views. Notice the difference.

Snap rotate works normally.

UE-61319 https://issues.unrealengine.com/issue/UE-61319

Product Version: Not Selected
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asked Jun 28 '18 at 02:02 PM in Bug Reports

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scha
48 5 15 22

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1 answer: sort voted first

Hey,

Epic have moved how bug submissions get logged. I believe the bug submits should now go to: https://epicsupport.force.com/unrealengine/s/

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answered Jun 28 '18 at 03:18 PM

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DanielOrchard
883 17 21 37

avatar image scha Jun 28 '18 at 03:29 PM

Thanks, I submitted there too

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