Unreal Engine : 2nd level plays when on menu level
So I have the directory Content and inside of it i have the folders UI and Levels.
UI = Where my widgets are saved Levels = Where my maps are stored.
When i press play the menu loads and is working like it's supposed to but my second level starts playing inside of my main menu.
A this is a regeneration print string for my players stamina that shouldnt be running wile in the MainMenu level.
Inside of my MenuLevel blueprint
Inside my FirstPersonBP
I changed the GameMode Pawn to NONE, now it works! Thanks for helping!
answered Jun 28 '18 at 03:23 PM
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