How can I OFF physical in blueprint

I set launch charactor.
I want Actor collision StaticMeshActor ,Stop move and play montage.

But physical let actor catapult,like Table tennis.
what node can OFF physical ?

Set Simulate Physics and Set Enable Gravity if the former is in effect.

I try Set Enable Gravity ,but actor Sliding on the wall.

I think It’s because use LineTime and Not stop Launch Character.
How can I stop Line Time and Launch Charater?

I solved it,thank you