RPC owning Connection error, function will not be processed

I have been trying to figure this out for so long now.

All I want to do is send an rpc about an Fvector2d to the server, which then should send the data to the same actor on all the others clients.

Help would be really appreciated.

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What class are you calling the RPC from?

I was able to solve this problem, I had to add DOREPLIFETIME.

Actually this is wrong. Since I wanted to use RPC’s and not Replication Events. Below is the solution.