How do I set up an animation to play on my character when I press a key?

Hi, this is pretty basic I know, and I’ve read all the documentation I can find but I cant seem to find the right tutorial.

I’ve set up my character, it has its skeleton, mesh, an animationBP, etc. I’ve currently set up my Idle/Walk/Run animation sequence and blend space and I can run around and jump, etc. I’m trying to figure out how to play animations on specific input?

I’ve set up all the Input in the Project settings, but I don’t know how to trigger a specification animation when I press “E” for example.

Can anyone help?

There are a few ways to do most anything in Unreal, one ways would be to bind input actions to playing Montages.

These two vids will lead the way to putting it together

Blueprint Input Key Bindings - #40 Unreal Engine 4 Beginner Tutorial Series - YouTube Keyboard input

Anim Montages in UE4 - 3dmotive - YouTube Setup Anim Montage