Draw call question
Hello, I have noticed, that when I look closely into draw call count, I have always 3 draw calls per skeletal mesh, and 2 draw calls per static mesh. Both meshes have only one material. Tested on multiple meshes including stock ones. What does other draw calls stands for? I thought they are used for shadows and post processing, but draw count is still unchanged despite being on empty level with shadows turned off.
asked Jun 29 '18 at 06:43 PM in Rendering
Without knowing the details of your project, I will make these assumptions:
In the case of the Static Meshes, you will have one draw call for the geometry, and another for the material (if it's not too complicated).
For the Skeletal Mesh, you might have an additional draw call for the skeleton (mesh, material, skeleton). Or it might have a more complex material.
answered Jan 31 '19 at 05:50 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here