html5 build issue
when i start the "TP_TopDown.html" the browser (Firefox 31.0) opens and has a progressbar which reads "Downloading Data" and some buttons ("Fullscreen", "Pause", "Resume", "Quit" and "ClearStoredGame") but there is nothing happening on the screen.
The build of the "TP_TopDown" template succeeded in UFE and the generated files are stored in "C:\UnrealEngine\Templates\TP_TopDown\Binaries\HTML5"
The "DefaultEngine.ini" reads: [URL] GameName=TP_TopDown
[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Maps/Example_Map EditorStartupMap=/Game/Maps/Example_Map GlobalDefaultGameMode="/Script/TP_TopDown.TP_TopDownGameMode"
I've tried setting "GameDefaultMap=/Game/Maps/Example_Map" to "GameDefaultMap=/Content/Maps/Example_Map" but with no success.
Thanks in Advance
Try using a 64 bit browser such as:
HTML 5 is still experimental I guess but what I do is the following:
The final build will be with the 'Binaries/HTML5' engine folder and not in you project folder.
When building and cooking you could also choose shipping which will result in smaller size of you final build.
If still fails (check the browser developer console) try tweaking the assigned heap memory that emscripten uses:
Hope it helps to get you build running!
Edit: More about UnrealFrontend: https://docs.unrealengine.com/latest/INT/Engine/Deployment/UnrealFrontend/index.html
WHERE CAN I OPEN Open HTML5ToolChain.cs WHERE DO I FIND THIS FILE!
answered Feb 26 '15 at 05:25 PM
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