Making anims move

Ok, so I created a flying dropship animation, but how Do I make the object move with its animation? The animation moves turns, and dives but the object just stands in one place. Do I need capsules?

Hey McRangerRare -

Yes, the movement is controlled via the capsule which is moved in the blueprint or code. The animation merely plays and gives the illusion of actual movement via the animation. You will want to use Blend spaces and AnimBlueprints to switch between the various Animation States.

Thank You

Eric Ketchum

thanks for the help!