Cannot package my game for windows 64 bit

I cannot package my game for windows 64 bit

Here is the log:

LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(931705686) SRandInit(931705686).
LogInit: Read version file with build ID '3944462'
LogInit: Overriding engine version to CL 4033788, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID '3944462'
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.271880
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took  3.349s to configure plugins.
LogInit: Using libcurl 7.47.1
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.0.2g
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am LAPTOP-I4JV21EB (192.168.56.1:0)
LogInit: Build: ++UE4+Release-4.19-CL-4033788
LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Apr 27 2018 02:06:57
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:  
LogInit: Base Directory: D:/EpicApps/UE_4.19/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took  0.001s to delete old logs.
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: LAPTOP-I4JV21EB
LogInit: User: Alial
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =2.742190 MHz
LogMemory: Memory total: Physical=16.0GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 276.49 MB used, 276.49 MB peak
LogMemory: Process Virtual Memory: 275.98 MB used, 275.98 MB peak
LogMemory: Physical Memory: 3129.97 MB used,  13212.70 MB free, 16342.67 MB total
LogMemory: Virtual Memory: 656.62 MB used,  13212.70 MB free, 134217728.00 MB total
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
LogStreaming: Display: Took  0.930s to EndInitTextLocalization.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0)
LogD3D11RHI:       8081/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI:       0/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     GPU DeviceId: 0x1be1 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows:    0. 'NVIDIA GeForce GTX 1070' (P:1 D:1)
LogWindows:    1. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
LogWindows:    2. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
LogWindows:    3. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4 
LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1070
LogD3D11RHI:   Driver Version: 398.36 (internal:24.21.13.9836, unified:398.36)
LogD3D11RHI:      Driver Date: 6-24-2018
LogRHI: Texture pool is 5656 MB (70% of 8081 MB)
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: [Aftermath] Aftermath enabled and primed
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../Unreal Projects/Physics Playground 4.19/Intermediate/Shaders/WorkingDirectory/1212/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Alial/AppData/Local/Temp/UnrealShaderWorkingDir/962334CF4AE1C18CF0727AB06E742EF9/'.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogXGEController: Cleaning working directory: C:/Users/Alial/AppData/Local/Temp/UnrealXGEWorkingDir/
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.19s 74MB C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../Unreal Projects/Physics Playground 4.19/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../Unreal Projects/Physics Playground 4.19/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Alial/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0283 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: PhysicPlayground , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1231069601)
LogPackageLocalizationCache: Processed 9 localized package path(s) for 2 prioritized culture(s) in 0.115275 seconds
LogUObjectArray: 36728 objects as part of root set at end of initial load.
LogUObjectAllocator: 7314312 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine...
LogHMD: Failed to initialize OpenVR with code 110
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using 'Speaker/Headphone (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.06s 74MB C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={67CE5BBD-4717-928B-546F-5CA09FDD1245}
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/' took 0.07s
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="../../../../../Unreal Projects/Physics Playground 4.19/Content/Maps/ThePlayground.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a50b150, Size=72, Default__FirstPerson_AnimBP_C Function /Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C:ExecuteUbergraph_FirstPerson_AnimBP
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a50b150, Size=72
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a9e50d0, Size=72, Default__FirstPerson_AnimBP_C Function /Engine/Transient.REINST_FirstPerson_AnimBP_C_0:ExecuteUbergraph_FirstPerson_AnimBP
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a433380, Size=72, Default__FirstPerson_AnimBP_C Function /Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C:ExecuteUbergraph_FirstPerson_AnimBP
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a3f6080, Size=3168, Default__FirstPersonCharacter_C Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a9e9a80, Size=304, Default__BacterialLife_C Function /Game/Blueprints/BacterialLife.BacterialLife_C:ExecuteUbergraph_BacterialLife
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a950fe8, Size=8, Default__Explosion_Force_C Function /Game/FirstPersonBP/Blueprints/Explosion_Force.Explosion_Force_C:ExecuteUbergraph_Explosion_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c483f1d00, Size=256, Default__FirstPersonProjectile_C Function /Game/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a950b08, Size=8, Default__BlackHole_Force_C Function /Game/FirstPersonBP/Blueprints/BlackHole_Force.BlackHole_Force_C:ExecuteUbergraph_BlackHole_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4bc7b100, Size=320, Default__GravityBomb_C Function /Game/FirstPersonBP/Blueprints/GravityBomb.GravityBomb_C:ExecuteUbergraph_GravityBomb
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4b4a66b0, Size=40, Default__PauseMenu_C Function /Game/Widgets/PauseMenu/PauseMenu.PauseMenu_C:ExecuteUbergraph_PauseMenu
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c29edd440, Size=424, Default__HoverComponent_C Function /Game/Blueprints/Components/HoverComponent.HoverComponent_C:ExecuteUbergraph_HoverComponent
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4c6f6780, Size=200, Default__RagDoll_C Function /Game/Blueprints/RagDoll.RagDoll_C:ExecuteUbergraph_RagDoll
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f938800, Size=1168, Default__Spawnlist_W_C Function /Game/Widgets/SpawnList_Menu/Spawnlist_W.Spawnlist_W_C:ExecuteUbergraph_Spawnlist_W
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a9e9a80, Size=304
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f11d440, Size=304, Default__BacterialLife_C Function /Engine/Transient.REINST_BacterialLife_C_6:ExecuteUbergraph_BacterialLife
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4a950fe8, Size=8
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c7120, Size=8, Default__Explosion_Force_C Function /Engine/Transient.REINST_Explosion_Force_C_12:ExecuteUbergraph_Explosion_Force
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c483f1d00, Size=256
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f538200, Size=256, Default__FirstPersonProjectile_C Function /Engine/Transient.REINST_FirstPersonProjectile_C_13:ExecuteUbergraph_FirstPersonProjectile
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4bc7b100, Size=320
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f11d300, Size=320, Default__GravityBomb_C Function /Engine/Transient.REINST_GravityBomb_C_15:ExecuteUbergraph_GravityBomb
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4c6f6780, Size=200
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4efc1a60, Size=200, Default__RagDoll_C Function /Engine/Transient.REINST_RagDoll_C_16:ExecuteUbergraph_RagDoll
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c29edd440, Size=424
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f121980, Size=424, Default__HoverComponent_C Function /Engine/Transient.REINST_HoverComponent_C_19:ExecuteUbergraph_HoverComponent
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4a950b08, Size=8
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c70b0, Size=8, Default__BlackHole_Force_C Function /Engine/Transient.REINST_BlackHole_Force_C_20:ExecuteUbergraph_BlackHole_Force
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a3f6080, Size=3168
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4eecd0c0, Size=3168, Default__FirstPersonCharacter_C Function /Engine/Transient.REINST_FirstPersonCharacter_C_21:ExecuteUbergraph_FirstPersonCharacter
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4b4a66b0, Size=40
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f03b4e8, Size=40, Default__PauseMenu_C Function /Engine/Transient.REINST_PauseMenu_C_1:ExecuteUbergraph_PauseMenu
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f938800, Size=1168
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ee89600, Size=1168, Default__Spawnlist_W_C Function /Engine/Transient.REINST_Spawnlist_W_C_3:ExecuteUbergraph_Spawnlist_W
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fae6d40, Size=304, Default__BacterialLife_C Function /Game/Blueprints/BacterialLife.BacterialLife_C:ExecuteUbergraph_BacterialLife
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c4ca0, Size=8, Default__Explosion_Force_C Function /Game/FirstPersonBP/Blueprints/Explosion_Force.Explosion_Force_C:ExecuteUbergraph_Explosion_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa39f00, Size=256, Default__FirstPersonProjectile_C Function /Game/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fae6980, Size=320, Default__GravityBomb_C Function /Game/FirstPersonBP/Blueprints/GravityBomb.GravityBomb_C:ExecuteUbergraph_GravityBomb
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4faf97c0, Size=208, Default__RagDoll_C Function /Game/Blueprints/RagDoll.RagDoll_C:ExecuteUbergraph_RagDoll
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa27200, Size=424, Default__HoverComponent_C Function /Game/Blueprints/Components/HoverComponent.HoverComponent_C:ExecuteUbergraph_HoverComponent
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c4980, Size=8, Default__BlackHole_Force_C Function /Game/FirstPersonBP/Blueprints/BlackHole_Force.BlackHole_Force_C:ExecuteUbergraph_BlackHole_Force
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c5091a080, Size=3136, Default__FirstPersonCharacter_C Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa9aa70, Size=40, Default__PauseMenu_C Function /Game/Widgets/PauseMenu/PauseMenu.PauseMenu_C:ExecuteUbergraph_PauseMenu
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c5081ab00, Size=1168, Default__Spawnlist_W_C Function /Game/Widgets/SpawnList_Menu/Spawnlist_W.Spawnlist_W_C:ExecuteUbergraph_Spawnlist_W
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c50864f40, Size=192, Default__BigRedBUTTON_C Function /Game/Blueprints/BigRedBUTTON.BigRedBUTTON_C:ExecuteUbergraph_BigRedBUTTON
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c50864f40, Size=192
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c50864f40, Size=192, Default__BigRedBUTTON_C Function /Engine/Transient.REINST_BigRedBUTTON_C_43:ExecuteUbergraph_BigRedBUTTON
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a912320, Size=200, Default__BigRedBUTTON_C Function /Game/Blueprints/BigRedBUTTON.BigRedBUTTON_C:ExecuteUbergraph_BigRedBUTTON
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c507ec480, Size=800, Default__Man_C Function /Game/Blueprints/Man.Man_C:ExecuteUbergraph_Man
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c507ec480, Size=800
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d7580, Size=800, Default__Man_C Function /Engine/Transient.REINST_Man_C_45:ExecuteUbergraph_Man
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d6080, Size=824, Default__Man_C Function /Game/Blueprints/Man.Man_C:ExecuteUbergraph_Man
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d4800, Size=808, Default__Man2_C Function /Game/Blueprints/Man2.Man2_C:ExecuteUbergraph_Man2
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c500d4800, Size=808
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c504bf900, Size=808, Default__Man2_C Function /Engine/Transient.REINST_Man2_C_47:ExecuteUbergraph_Man2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c504be400, Size=832, Default__Man2_C Function /Game/Blueprints/Man2.Man2_C:ExecuteUbergraph_Man2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21000, Size=32, Default__BoostPad_C Function /Game/Blueprints/BoostPad.BoostPad_C:ExecuteUbergraph_BoostPad
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21000, Size=32
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21000, Size=32, Default__BoostPad_C Function /Engine/Transient.REINST_BoostPad_C_57:ExecuteUbergraph_BoostPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed20ae0, Size=32, Default__BoostPad_C Function /Game/Blueprints/BoostPad.BoostPad_C:ExecuteUbergraph_BoostPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21080, Size=32, Default__BoostPad2_C Function /Game/Blueprints/BoostPad2.BoostPad2_C:ExecuteUbergraph_BoostPad2
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21080, Size=32
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21080, Size=32, Default__BoostPad2_C Function /Engine/Transient.REINST_BoostPad2_C_59:ExecuteUbergraph_BoostPad2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed20400, Size=32, Default__BoostPad2_C Function /Game/Blueprints/BoostPad2.BoostPad2_C:ExecuteUbergraph_BoostPad2
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c57d50100, Size=1352, Default__SpaceStation_C Function /Game/Blueprints/SpaceStation.SpaceStation_C:ExecuteUbergraph_SpaceStation
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c57d50100, Size=1352
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3a207900, Size=1352, Default__SpaceStation_C Function /Engine/Transient.REINST_SpaceStation_C_71:ExecuteUbergraph_SpaceStation
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39dab900, Size=1448, Default__SpaceStation_C Function /Game/Blueprints/SpaceStation.SpaceStation_C:ExecuteUbergraph_SpaceStation
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f55c8, Size=52, Default__FirstPersonHUD_C Function /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:ExecuteUbergraph_FirstPersonHUD
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f9f55c8, Size=52
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f55c8, Size=52, Default__FirstPersonHUD_C Function /Engine/Transient.REINST_FirstPersonHUD_C_77:ExecuteUbergraph_FirstPersonHUD
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f48e0, Size=52, Default__FirstPersonHUD_C Function /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:ExecuteUbergraph_FirstPersonHUD
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d9a760, Size=32, Default__JumpPad_C Function /Game/JumpPad.JumpPad_C:ExecuteUbergraph_JumpPad
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c39d9a760, Size=32
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d9a760, Size=32, Default__JumpPad_C Function /Engine/Transient.REINST_JumpPad_C_81:ExecuteUbergraph_JumpPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d99de0, Size=32, Default__JumpPad_C Function /Game/JumpPad.JumpPad_C:ExecuteUbergraph_JumpPad
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0db900, Size=848, Default__ThePlayground_C Function /Game/Maps/ThePlayground.ThePlayground_C:ExecuteUbergraph_ThePlayground
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3f0db900, Size=848
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0db900, Size=848, Default__ThePlayground_C Function /Engine/Transient.REINST_ThePlayground_C_83:ExecuteUbergraph_ThePlayground
LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0dae80, Size=848, Default__ThePlayground_C Function /Game/Maps/ThePlayground.ThePlayground_C:ExecuteUbergraph_ThePlayground
LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
LogPackageName: SearchForPackageOnDisk took   0.171s, but failed to resolve StaticMesh'FX_Meshes_IB.
LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
LogSkeletalMesh: Skeletal Mesh found in DDC [30.475277ms] /Game/Mannequin/Character/Mesh/SK_Mannequin.SK_Mannequin
LogSkeletalMesh: Skeletal Mesh found in DDC [17.704462ms] /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms
LogSkeletalMesh: Skeletal Mesh found in DDC [7.307298ms] /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun.SK_FPGun
LogSkeletalMesh: Skeletal Mesh found in DDC [10.435455ms] /Game/HeroTPP.HeroTPP
LogSkeletalMesh: Skeletal Mesh found in DDC [9.129200ms] /Game/AdditionalStuff/NormalGuy/Normal_Man.Normal_Man
LogSkeletalMesh: Skeletal Mesh found in DDC [19.024576ms] /Game/Vehicle/Sedan/Sedan_SkelMesh.Sedan_SkelMesh
LogSkeletalMesh: Skeletal Mesh found in DDC [8.181782ms] /Game/AdditionalStuff/NormalGuy2/RandomGuy_2.RandomGuy_2
LogSkeletalMesh: Skeletal Mesh found in DDC [11.909095ms] /Game/AdditionalStuff/Random_Person_1.Random_Person_1
LogAIModule: Creating AISystem for world ThePlayground
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a9e50d0, Size=72
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4eecd0c0, Size=3168
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f11d440, Size=304
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f0c7120, Size=8
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f538200, Size=256
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f0c70b0, Size=8
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f11d300, Size=320
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f03b4e8, Size=40
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f121980, Size=424
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4efc1a60, Size=200
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ee89600, Size=1168
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c50864f40, Size=192
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c500d7580, Size=800
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c504bf900, Size=808
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21000, Size=32
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21080, Size=32
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3a207900, Size=1352
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f9f55c8, Size=52
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c39d9a760, Size=32
LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3f0db900, Size=848
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 189.57ms to complete.
LogFileHelpers: Loading map 'ThePlayground' took 12.475
LogCollectionManager: Loaded 0 collections in 0.001820 seconds
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/Developers/Alial/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/Collections/' took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0088 seconds. Added 2452 classes and 558 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
LogSlate: Took 0.016662 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.002060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.008095 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogRenderer: Reallocating scene render targets to support 1208x576 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.010910 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 68.12 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogContentStreaming: Texture pool size now 3000 MB
LogAssetRegistry: Asset discovery search completed in 44.7915 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000060 seconds (updated 0 objects)
LogSlate: FSceneViewport::OnFocusLost() reason 2
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="D:/Unreal Projects/Physics Playground 4.19/PhysicPlayground.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Unreal Projects/Physics Playground 4.19/PhysicPlayground.uproject" -cook -stage -archive -archivedirectory=C:/Users/Alial/Desktop -packa
ge -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -compressed -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject
UATHelper: Packaging (Windows (64-bit)): Commandlet log file is D:\EpicApps\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.07.03-19.00.29.txt
UATHelper: Packaging (Windows (64-bit)): Running: D:\EpicApps\UE_4.19\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject" -run=Cook  -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=D:\EpicApps\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.07.03-19.00.29.txt -std
out -CrashForUAT -unattended  -UTF8Output
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Running engine for game: PhysicPlayground
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: RandInit(1219103642) SRandInit(1219103642).
LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.021039 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Packaging (Windows (64-bit)):   LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  1.508s to configure plugins.
UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  0.000s to delete old logs.
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  0.467s to EndInitTextLocalization.
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)):   LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Creating asset registry
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked content cleared for platform WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Sandbox cleanup took 0.088 seconds for platforms WindowsNoEditor  iterative false
UATHelper: Packaging (Windows (64-bit)):   CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/
ThePlayground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)):   LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/TheP
layground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)):   CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was 
'../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap'. Attempt result wa
s '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)):   LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../
../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap'. Attempt result wa
s '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../../../../../../Ali_Army107/Documen
ts/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../../../../../../Ali_Army107/Documen
ts/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/Black -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineSounds/Master -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Node -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /AppleARKit/ARKitCameraMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial. (post truncated)
1 Like

Your log says you have errors with redirectors.

If you open your project and in the content browser go to the content folder.

Right click on the folder named content and select fix up redirectors in this folder.

Try building again.

I didn’t work, but thx for helping!