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Cannot package my game for windows 64 bit

I cannot package my game for windows 64 bit

Here is the log:

 LogPlatformFile: Not using cached read wrapper
 LogInit: Display: RandInit(931705686) SRandInit(931705686).
 LogInit: Read version file with build ID '3944462'
 LogInit: Overriding engine version to CL 4033788, compatible CL 3944462
 LogInit: Registered custom module enumerator with build ID '3944462'
 LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
 LogStats: Stats thread started at 0.271880
 LogD3D11RHI: Aftermath initialized
 LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
 LogPluginManager: Mounting plugin Paper2D
 LogPluginManager: Mounting plugin LiveLink
 LogPluginManager: Mounting plugin LightPropagationVolume
 LogPluginManager: Mounting plugin CLionSourceCodeAccess
 LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
 LogPluginManager: Mounting plugin GitSourceControl
 LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
 LogPluginManager: Mounting plugin NullSourceCodeAccess
 LogPluginManager: Mounting plugin PerforceSourceControl
 LogPluginManager: Mounting plugin SubversionSourceControl
 LogPluginManager: Mounting plugin UObjectPlugin
 LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
 LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
 LogPluginManager: Mounting plugin XCodeSourceCodeAccess
 LogPluginManager: Mounting plugin AssetManagerEditor
 LogPluginManager: Mounting plugin CryptoKeys
 LogPluginManager: Mounting plugin DataValidation
 LogPluginManager: Mounting plugin FacialAnimation
 LogPluginManager: Mounting plugin GameplayTagsEditor
 LogPluginManager: Mounting plugin MobileLauncherProfileWizard
 LogPluginManager: Mounting plugin PluginBrowser
 LogPluginManager: Mounting plugin SpeedTreeImporter
 LogPluginManager: Mounting plugin DatasmithContent
 LogPluginManager: Mounting plugin AlembicImporter
 LogPluginManager: Mounting plugin CharacterAI
 LogPluginManager: Mounting plugin HTML5Networking
 LogPluginManager: Mounting plugin AndroidMedia
 LogPluginManager: Mounting plugin AvfMedia
 LogPluginManager: Mounting plugin ImgMedia
 LogPluginManager: Mounting plugin LinearTimecode
 LogPluginManager: Mounting plugin MediaCompositing
 LogPluginManager: Mounting plugin MediaPlayerEditor
 LogPluginManager: Mounting plugin WmfMedia
 LogPluginManager: Mounting plugin TcpMessaging
 LogPluginManager: Mounting plugin UdpMessaging
 LogPluginManager: Mounting plugin ActorSequence
 LogPluginManager: Mounting plugin LevelSequenceEditor
 LogPluginManager: Mounting plugin MatineeToLevelSequence
 LogPluginManager: Mounting plugin NetcodeUnitTest
 LogPluginManager: Mounting plugin NUTUnrealEngine4
 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
 LogPluginManager: Mounting plugin OnlineSubsystemIOS
 LogPluginManager: Mounting plugin OnlineSubsystem
 LogPluginManager: Mounting plugin OnlineSubsystemNull
 LogPluginManager: Mounting plugin OnlineSubsystemUtils
 LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
 LogPluginManager: Mounting plugin AndroidMoviePlayer
 LogPluginManager: Mounting plugin AndroidPermission
 LogPluginManager: Mounting plugin AppleARKit
 LogPluginManager: Mounting plugin AppleMoviePlayer
 LogPluginManager: Mounting plugin ArchVisCharacter
 LogPluginManager: Mounting plugin AudioCapture
 LogPluginManager: Mounting plugin CableComponent
 LogPluginManager: Mounting plugin CustomMeshComponent
 LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
 LogPluginManager: Mounting plugin GoogleCloudMessaging
 LogPluginManager: Mounting plugin ImmediatePhysics
 LogPluginManager: Mounting plugin IOSDeviceProfileSelector
 LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
 LogPluginManager: Mounting plugin LocationServicesBPLibrary
 LogPluginManager: Mounting plugin MobilePatchingUtils
 LogPluginManager: Mounting plugin OculusVR
 LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
 LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
 LogPluginManager: Mounting plugin PhysXVehicles
 LogPluginManager: Mounting plugin ProceduralMeshComponent
 LogPluginManager: Mounting plugin RuntimePhysXCooking
 LogPluginManager: Mounting plugin SteamVR
 LogPluginManager: Mounting plugin WindowsMoviePlayer
 LogStreaming: Display: Took  3.349s to configure plugins.
 LogInit: Using libcurl 7.47.1
 LogInit:  - built for x86_64-pc-win32
 LogInit:  - supports SSL with OpenSSL/1.0.2g
 LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
 LogInit:  - other features:
 LogInit:      CURL_VERSION_SSL
 LogInit:      CURL_VERSION_LIBZ
 LogInit:      CURL_VERSION_IPV6
 LogInit:      CURL_VERSION_ASYNCHDNS
 LogInit:      CURL_VERSION_LARGEFILE
 LogInit:      CURL_VERSION_IDN
 LogInit:  CurlRequestOptions (configurable via config and command line):
 LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
 LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
 LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
 LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
 LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
 LogInit:  - LocalHostAddr = Default
 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
 LogInit: WinSock: I am LAPTOP-I4JV21EB (192.168.56.1:0)
 LogInit: Build: ++UE4+Release-4.19-CL-4033788
 LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
 LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
 LogInit: Net CL: 3944462
 LogDevObjectVersion: Number of dev versions registered: 18
 LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
 LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
 LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
 LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
 LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
 LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
 LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
 LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
 LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
 LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
 LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
 LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
 LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
 LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
 LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
 LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
 LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
 LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
 LogInit: Compiled (64-bit): Apr 27 2018 02:06:57
 LogInit: Compiled with Visual C++: 19.00.24215.01
 LogInit: Build Configuration: Development
 LogInit: Branch Name: ++UE4+Release-4.19
 LogInit: Command Line:  
 LogInit: Base Directory: D:/EpicApps/UE_4.19/Engine/Binaries/Win64/
 LogInit: Installed Engine Build: 1
 LogStreaming: Display: Took  0.001s to delete old logs.
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
 LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
 LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
 LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
 LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
 LogInit: Object subsystem initialized
 LogInit: Selected Device Profile: [Windows]
 LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
 LogInit: Computer: LAPTOP-I4JV21EB
 LogInit: User: Alial
 LogInit: CPU Page size=4096, Cores=4
 LogInit: High frequency timer resolution =2.742190 MHz
 LogMemory: Memory total: Physical=16.0GB (16GB approx)
 LogMemory: Platform Memory Stats for Windows
 LogMemory: Process Physical Memory: 276.49 MB used, 276.49 MB peak
 LogMemory: Process Virtual Memory: 275.98 MB used, 275.98 MB peak
 LogMemory: Physical Memory: 3129.97 MB used,  13212.70 MB free, 16342.67 MB total
 LogMemory: Virtual Memory: 656.62 MB used,  13212.70 MB free, 134217728.00 MB total
 LogInit: Using OS detected language (en-US).
 LogInit: Using OS detected locale (en-US).
 LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
 LogStreaming: Display: Took  0.930s to EndInitTextLocalization.
 LogInit: Setting process to per monitor DPI aware
 LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
 LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
 LogD3D11RHI: D3D11 adapters:
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 LogD3D11RHI:       8081/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
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 LogD3D11RHI: Creating new Direct3DDevice
 LogD3D11RHI:     GPU DeviceId: 0x1be1 (for the marketing name, search the web for "GPU Device Id")
 LogWindows: EnumDisplayDevices:
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 LogWindows:    1. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
 LogWindows:    2. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
 LogWindows:    3. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
 LogWindows: DebugString: FoundDriverCount:4 
 LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1070
 LogD3D11RHI:   Driver Version: 398.36 (internal:24.21.13.9836, unified:398.36)
 LogD3D11RHI:      Driver Date: 6-24-2018
 LogRHI: Texture pool is 5656 MB (70% of 8081 MB)
 LogD3D11RHI: [Aftermath] Aftermath enabled and primed
 LogD3D11RHI: [Aftermath] Aftermath enabled and primed
 LogD3D11RHI: Async texture creation enabled
 LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
 LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../Unreal Projects/Physics Playground 4.19/Intermediate/Shaders/WorkingDirectory/1212/).
 LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Alial/AppData/Local/Temp/UnrealShaderWorkingDir/962334CF4AE1C18CF0727AB06E742EF9/'.
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 LogTemp: Display: Loaded TP MacClientTargetPlatform
 LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
 LogTemp: Display: Loaded TP MacServerTargetPlatform
 LogTemp: Display: Loaded TP MacTargetPlatform
 LogTemp: Display: Loaded TP WindowsClientTargetPlatform
 LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
 LogTemp: Display: Loaded TP WindowsServerTargetPlatform
 LogTemp: Display: Loaded TP WindowsTargetPlatform
 LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
 LogTemp: Display: Loaded TP Android_ATCTargetPlatform
 LogTemp: Display: Loaded TP Android_DXTTargetPlatform
 LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
 LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
 LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
 LogTemp: Display: Loaded TP Android_MultiTargetPlatform
 LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
 LogTemp: Display: Loaded TP AndroidTargetPlatform
 LogTemp: Display: Loaded TP HTML5TargetPlatform
 LogTemp: Display: Loaded TP IOSTargetPlatform
 LogTemp: Display: Loaded TP TVOSTargetPlatform
 LogTemp: Display: Loaded TP LinuxClientTargetPlatform
 LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
 LogTemp: Display: Loaded TP LinuxServerTargetPlatform
 LogTemp: Display: Loaded TP LinuxTargetPlatform
 LogTargetPlatformManager: Display: Building Assets For Windows
 LogXGEController: Cleaning working directory: C:/Users/Alial/AppData/Local/Temp/UnrealXGEWorkingDir/
 LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
 LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
 LogShaderCompilers: Display: Using Local Shader Compiler.
 LogDerivedDataCache: Display: Max Cache Size: 512 MB
 LogDerivedDataCache: Loaded boot cache 0.19s 74MB C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
 LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
 LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../Unreal Projects/Physics Playground 4.19/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
 LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
 LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../Unreal Projects/Physics Playground 4.19/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
 LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
 LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
 LogDerivedDataCache: Using Local data cache path C:/Users/Alial/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
 LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
 LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
 LogMaterial: Verifying Global Shaders for PCD3D_SM5
 LogSlate: Using Freetype 2.6.0
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 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
 LogAssetRegistry: FAssetRegistry took 0.0283 seconds to start up
 LogInit: Selected Device Profile: [Windows]
 LogSimplygon: Simplygon DLL not present - disabling.
 LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
 LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
 LogMeshReduction: No automatic skeletal mesh reduction module available
 LogMeshReduction: No automatic mesh merging module available
 LogMeshMerging: No automatic mesh merging module available
 LogNetVersion: PhysicPlayground , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1231069601)
 LogPackageLocalizationCache: Processed 9 localized package path(s) for 2 prioritized culture(s) in 0.115275 seconds
 LogUObjectArray: 36728 objects as part of root set at end of initial load.
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 LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
 LogTcpMessaging: Initializing TcpMessaging bridge
 LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
 SourceControl: Source control is disabled
 SourceControl: Source control is disabled
 SourceControl: Source control is disabled
 SourceControl: Source control is disabled
 LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
 LogOcInput: OculusInput pre-init called
 LogEngine: Initializing Engine...
 LogHMD: Failed to initialize OpenVR with code 110
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
 LogAIModule: Creating AISystem for world Untitled
 LogInit: XAudio2 using 'Speaker/Headphone (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
 LogInit: FAudioDevice initialized.
 LogDerivedDataCache: Saved boot cache 0.06s 74MB C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
 LogInit: Texture streaming: Enabled
 LogEngineSessionManager: EngineSessionManager initialized
 LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={67CE5BBD-4717-928B-546F-5CA09FDD1245}
 LogInit: Transaction tracking system initialized
 BlueprintLog: New page: Editor Load
 LocalizationService: Localization service is disabled
 LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
 LogCook: Display: Mobile HDR setting 1
 LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
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 SourceControl: Source control is disabled
 Cmd: MAP LOAD FILE="../../../../../Unreal Projects/Physics Playground 4.19/Content/Maps/ThePlayground.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
 LightingResults: New page: Lighting Build
 MapCheck: New page: Map Check
 LightingResults: New page: Lighting Build
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a50b150, Size=72, Default__FirstPerson_AnimBP_C Function /Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C:ExecuteUbergraph_FirstPerson_AnimBP
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 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a433380, Size=72, Default__FirstPerson_AnimBP_C Function /Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C:ExecuteUbergraph_FirstPerson_AnimBP
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 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c2a9e9a80, Size=304, Default__BacterialLife_C Function /Game/Blueprints/BacterialLife.BacterialLife_C:ExecuteUbergraph_BacterialLife
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a950fe8, Size=8, Default__Explosion_Force_C Function /Game/FirstPersonBP/Blueprints/Explosion_Force.Explosion_Force_C:ExecuteUbergraph_Explosion_Force
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c483f1d00, Size=256, Default__FirstPersonProjectile_C Function /Game/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a950b08, Size=8, Default__BlackHole_Force_C Function /Game/FirstPersonBP/Blueprints/BlackHole_Force.BlackHole_Force_C:ExecuteUbergraph_BlackHole_Force
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4bc7b100, Size=320, Default__GravityBomb_C Function /Game/FirstPersonBP/Blueprints/GravityBomb.GravityBomb_C:ExecuteUbergraph_GravityBomb
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4b4a66b0, Size=40, Default__PauseMenu_C Function /Game/Widgets/PauseMenu/PauseMenu.PauseMenu_C:ExecuteUbergraph_PauseMenu
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c29edd440, Size=424, Default__HoverComponent_C Function /Game/Blueprints/Components/HoverComponent.HoverComponent_C:ExecuteUbergraph_HoverComponent
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4c6f6780, Size=200, Default__RagDoll_C Function /Game/Blueprints/RagDoll.RagDoll_C:ExecuteUbergraph_RagDoll
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 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4bc7b100, Size=320
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f11d300, Size=320, Default__GravityBomb_C Function /Engine/Transient.REINST_GravityBomb_C_15:ExecuteUbergraph_GravityBomb
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 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4efc1a60, Size=200, Default__RagDoll_C Function /Engine/Transient.REINST_RagDoll_C_16:ExecuteUbergraph_RagDoll
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 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c4ca0, Size=8, Default__Explosion_Force_C Function /Game/FirstPersonBP/Blueprints/Explosion_Force.Explosion_Force_C:ExecuteUbergraph_Explosion_Force
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa39f00, Size=256, Default__FirstPersonProjectile_C Function /Game/FirstPersonBP/Blueprints/FirstPersonProjectile.FirstPersonProjectile_C:ExecuteUbergraph_FirstPersonProjectile
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fae6980, Size=320, Default__GravityBomb_C Function /Game/FirstPersonBP/Blueprints/GravityBomb.GravityBomb_C:ExecuteUbergraph_GravityBomb
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4faf97c0, Size=208, Default__RagDoll_C Function /Game/Blueprints/RagDoll.RagDoll_C:ExecuteUbergraph_RagDoll
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4fa27200, Size=424, Default__HoverComponent_C Function /Game/Blueprints/Components/HoverComponent.HoverComponent_C:ExecuteUbergraph_HoverComponent
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f0c4980, Size=8, Default__BlackHole_Force_C Function /Game/FirstPersonBP/Blueprints/BlackHole_Force.BlackHole_Force_C:ExecuteUbergraph_BlackHole_Force
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c5091a080, Size=3136, Default__FirstPersonCharacter_C Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
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 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c50864f40, Size=192
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c50864f40, Size=192, Default__BigRedBUTTON_C Function /Engine/Transient.REINST_BigRedBUTTON_C_43:ExecuteUbergraph_BigRedBUTTON
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4a912320, Size=200, Default__BigRedBUTTON_C Function /Game/Blueprints/BigRedBUTTON.BigRedBUTTON_C:ExecuteUbergraph_BigRedBUTTON
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c507ec480, Size=800, Default__Man_C Function /Game/Blueprints/Man.Man_C:ExecuteUbergraph_Man
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c507ec480, Size=800
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d7580, Size=800, Default__Man_C Function /Engine/Transient.REINST_Man_C_45:ExecuteUbergraph_Man
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d6080, Size=824, Default__Man_C Function /Game/Blueprints/Man.Man_C:ExecuteUbergraph_Man
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c500d4800, Size=808, Default__Man2_C Function /Game/Blueprints/Man2.Man2_C:ExecuteUbergraph_Man2
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c500d4800, Size=808
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c504bf900, Size=808, Default__Man2_C Function /Engine/Transient.REINST_Man2_C_47:ExecuteUbergraph_Man2
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c504be400, Size=832, Default__Man2_C Function /Game/Blueprints/Man2.Man2_C:ExecuteUbergraph_Man2
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21000, Size=32, Default__BoostPad_C Function /Game/Blueprints/BoostPad.BoostPad_C:ExecuteUbergraph_BoostPad
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21000, Size=32
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21000, Size=32, Default__BoostPad_C Function /Engine/Transient.REINST_BoostPad_C_57:ExecuteUbergraph_BoostPad
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed20ae0, Size=32, Default__BoostPad_C Function /Game/Blueprints/BoostPad.BoostPad_C:ExecuteUbergraph_BoostPad
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21080, Size=32, Default__BoostPad2_C Function /Game/Blueprints/BoostPad2.BoostPad2_C:ExecuteUbergraph_BoostPad2
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21080, Size=32
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed21080, Size=32, Default__BoostPad2_C Function /Engine/Transient.REINST_BoostPad2_C_59:ExecuteUbergraph_BoostPad2
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4ed20400, Size=32, Default__BoostPad2_C Function /Game/Blueprints/BoostPad2.BoostPad2_C:ExecuteUbergraph_BoostPad2
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c57d50100, Size=1352, Default__SpaceStation_C Function /Game/Blueprints/SpaceStation.SpaceStation_C:ExecuteUbergraph_SpaceStation
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c57d50100, Size=1352
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3a207900, Size=1352, Default__SpaceStation_C Function /Engine/Transient.REINST_SpaceStation_C_71:ExecuteUbergraph_SpaceStation
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39dab900, Size=1448, Default__SpaceStation_C Function /Game/Blueprints/SpaceStation.SpaceStation_C:ExecuteUbergraph_SpaceStation
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f55c8, Size=52, Default__FirstPersonHUD_C Function /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:ExecuteUbergraph_FirstPersonHUD
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f9f55c8, Size=52
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f55c8, Size=52, Default__FirstPersonHUD_C Function /Engine/Transient.REINST_FirstPersonHUD_C_77:ExecuteUbergraph_FirstPersonHUD
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c4f9f48e0, Size=52, Default__FirstPersonHUD_C Function /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:ExecuteUbergraph_FirstPersonHUD
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d9a760, Size=32, Default__JumpPad_C Function /Game/JumpPad.JumpPad_C:ExecuteUbergraph_JumpPad
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c39d9a760, Size=32
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d9a760, Size=32, Default__JumpPad_C Function /Engine/Transient.REINST_JumpPad_C_81:ExecuteUbergraph_JumpPad
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c39d99de0, Size=32, Default__JumpPad_C Function /Game/JumpPad.JumpPad_C:ExecuteUbergraph_JumpPad
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0db900, Size=848, Default__ThePlayground_C Function /Game/Maps/ThePlayground.ThePlayground_C:ExecuteUbergraph_ThePlayground
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3f0db900, Size=848
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0db900, Size=848, Default__ThePlayground_C Function /Engine/Transient.REINST_ThePlayground_C_83:ExecuteUbergraph_ThePlayground
 LogUObjectGlobals: Created PersistentFrame Addr=0x0000023c3f0dae80, Size=848, Default__ThePlayground_C Function /Game/Maps/ThePlayground.ThePlayground_C:ExecuteUbergraph_ThePlayground
 LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
 LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
 LogPackageName: SearchForPackageOnDisk took   0.171s, but failed to resolve StaticMesh'FX_Meshes_IB.
 LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
 LogSkeletalMesh: Skeletal Mesh found in DDC [30.475277ms] /Game/Mannequin/Character/Mesh/SK_Mannequin.SK_Mannequin
 LogSkeletalMesh: Skeletal Mesh found in DDC [17.704462ms] /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms
 LogSkeletalMesh: Skeletal Mesh found in DDC [7.307298ms] /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun.SK_FPGun
 LogSkeletalMesh: Skeletal Mesh found in DDC [10.435455ms] /Game/HeroTPP.HeroTPP
 LogSkeletalMesh: Skeletal Mesh found in DDC [9.129200ms] /Game/AdditionalStuff/NormalGuy/Normal_Man.Normal_Man
 LogSkeletalMesh: Skeletal Mesh found in DDC [19.024576ms] /Game/Vehicle/Sedan/Sedan_SkelMesh.Sedan_SkelMesh
 LogSkeletalMesh: Skeletal Mesh found in DDC [8.181782ms] /Game/AdditionalStuff/NormalGuy2/RandomGuy_2.RandomGuy_2
 LogSkeletalMesh: Skeletal Mesh found in DDC [11.909095ms] /Game/AdditionalStuff/Random_Person_1.Random_Person_1
 LogAIModule: Creating AISystem for world ThePlayground
 LogEditorServer: Finished looking for orphan Actors (0.000 secs)
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c2a9e50d0, Size=72
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4eecd0c0, Size=3168
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f11d440, Size=304
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f0c7120, Size=8
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f538200, Size=256
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f0c70b0, Size=8
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f11d300, Size=320
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f03b4e8, Size=40
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f121980, Size=424
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4efc1a60, Size=200
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ee89600, Size=1168
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c50864f40, Size=192
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c500d7580, Size=800
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c504bf900, Size=808
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21000, Size=32
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4ed21080, Size=32
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3a207900, Size=1352
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c4f9f55c8, Size=52
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c39d9a760, Size=32
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x0000023c3f0db900, Size=848
 Cmd: MAP CHECKDEP NOCLEARLOG
 MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 189.57ms to complete.
 LogFileHelpers: Loading map 'ThePlayground' took 12.475
 LogCollectionManager: Loaded 0 collections in 0.001820 seconds
 LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Saved/Collections/' took 0.01s
 LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/Developers/Alial/Collections/' took 0.01s
 LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/Physics Playground 4.19/Content/Collections/' took 0.01s
 LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
 LogContentBrowser: Native class hierarchy populated in 0.0088 seconds. Added 2452 classes and 558 folders.
 LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
 LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
 LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
 LogSlate: Took 0.016662 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
 LogSlate: Took 0.002060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
 LogSlate: Took 0.008095 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
 LogRenderer: Reallocating scene render targets to support 1208x576 Format 10 NumSamples 1 (Frame:1).
 LogSlate: Took 0.010910 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
 LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
 LogLoad: (Engine Initialization) Total time: 68.12 seconds
 LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
 LogContentStreaming: Texture pool size now 3000 MB
 LogAssetRegistry: Asset discovery search completed in 44.7915 seconds
 LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
 LogCollectionManager: Fixed up redirectors for 0 collections in 0.000060 seconds (updated 0 objects)
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
 UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="D:/Unreal Projects/Physics Playground 4.19/PhysicPlayground.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Unreal Projects/Physics Playground 4.19/PhysicPlayground.uproject" -cook -stage -archive -archivedirectory=C:/Users/Alial/Desktop -packa
 ge -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -compressed -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output
 UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject
 UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
 UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
 UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject
 UATHelper: Packaging (Windows (64-bit)): Commandlet log file is D:\EpicApps\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.07.03-19.00.29.txt
 UATHelper: Packaging (Windows (64-bit)): Running: D:\EpicApps\UE_4.19\Engine\Binaries\Win64\UE4Editor-Cmd.exe "D:\Unreal Projects\Physics Playground 4.19\PhysicPlayground.uproject" -run=Cook  -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=D:\EpicApps\UE_4.19\Engine\Programs\AutomationTool\Saved\Cook-2018.07.03-19.00.29.txt -std
 out -CrashForUAT -unattended  -UTF8Output
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Running engine for game: PhysicPlayground
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: RandInit(1219103642) SRandInit(1219103642).
 LogSlate: FSceneViewport::OnFocusLost() reason 0
 LogSlate: Took 0.021039 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
 UATHelper: Packaging (Windows (64-bit)):   LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
 UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  1.508s to configure plugins.
 UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  0.000s to delete old logs.
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
 UATHelper: Packaging (Windows (64-bit)):   LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
 PackagingResults: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
 PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
 PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
 PackagingResults: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
 UATHelper: Packaging (Windows (64-bit)):   LogStreaming: Display: Took  0.467s to EndInitTextLocalization.
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AllDesktopTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacClientTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacServerTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP MacTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsClientTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsServerTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP WindowsTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ATCTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_DXTTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_MultiTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP AndroidTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP HTML5TargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP IOSTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP TVOSTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxClientTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxServerTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTemp: Display: Loaded TP LinuxTargetPlatform
 UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
 UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Using Local Shader Compiler.
 UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Max Cache Size: 512 MB
 UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Alial/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
 UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
 UATHelper: Packaging (Windows (64-bit)):   LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Mobile HDR setting 1
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Creating asset registry
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked content cleared for platform WindowsNoEditor
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Sandbox cleanup took 0.088 seconds for platforms WindowsNoEditor  iterative false
 UATHelper: Packaging (Windows (64-bit)):   CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/
 ThePlayground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/TheP
 layground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was 
 '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
 PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap'. Attempt result wa
 s '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../
 ../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
 PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap'. Attempt result wa
 s '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
 PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../../../../../../Ali_Army107/Documen
 ts/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
 PackagingResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attempt result was '../../../../../../Ali_Army107/Documen
 ts/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/Black -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineSounds/Master -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Node -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /AppleARKit/ARKitCameraMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Paper2D/DummySpriteTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Paper2D/DummySprite -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMeshes/Cylinder -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /MediaCompositing/DefaultMediaPlaneMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /MediaCompositing/DefaultMediaPlaneTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/MiniFont -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/RobotoTiny -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/BasicShapes/Cube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/BasicShapes/Sphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/BasicShapes/Cylinder -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/BasicShapes/Cone -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/BasicShapes/Plane -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Forcing save package ../../../Engine/Content/EngineMaterials/DefaultBloomKernel.uasset because was already requeued once
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBloomKernel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkthrough -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMeshes/Cube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Maps/Entry -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
 UATHelper: Packaging (Windows (64-bit)):   LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
 UATHelper: Packaging (Windows (64-bit)):   LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
 PackagingResults: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
 PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
 UATHelper: Packaging (Windows (64-bit)):   LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
 PackagingResults: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/terrified__1_ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/terrified__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/terrified__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Normal_Man_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Normal_Man_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Normal_Man_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/BP_LightStudio.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/BP_LightStudio.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/Skybox.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/Skybox.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/BigRedBUTTON -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BigRedBUTTON.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BigRedBUTTON.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_Run.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_Run.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/BacterialLife -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BacterialLife.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BacterialLife.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/146770__qubodup__rocket-boost-engine-loop -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/146770__qubodup__rocket-boost-engine-loop.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/146770__qubodup__rocket-boost-engine-loop.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Materials/Metal_CyberCube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_CyberCube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_CyberCube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Maps/LoadingLevel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/LoadingLevel.umap
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/LoadingLevel.umap
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Maps/3DMainMenu -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/3DMainMenu.umap
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/3DMainMenu.umap
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_ao -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_g -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_n -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_s -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_t -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_t.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_CyberCube/Metal_CyberCube_2k_t.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Thrust -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Thrust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Thrust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Fire_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Fire_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/M_FPGun -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Materials/Metal_sciFiCurveyWall -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_sciFiCurveyWall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_sciFiCurveyWall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/4ChannelGrunge -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/4ChannelGrunge.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_s -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/M_UE4Man_Body -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Chrome -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Chrome.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Chrome.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_MacroVariation -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_MacroVariation.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_MacroVariation.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_Rock -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Rock.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Rock.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Rock.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Rock.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_RockMesh_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_RockMesh_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Tech_Hex_Tile_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Tech_Hex_Tile_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Green_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Green_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Green_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Green -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Green.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Green.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/Explosion_Force -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Explosion_Force.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Explosion_Force.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Explosion_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Explosion_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/P_Explosion -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Explosion.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Explosion.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Burst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Burst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion02 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Explosion02.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Explosion02.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_RockMesh_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_RockMesh_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Burst_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Burst_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/m_flare_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/m_flare_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Glow_mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Glow_mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Glow_mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Meshes/BaseMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Meshes/BaseMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Meshes/BaseMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/GravityBomb -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/GravityBomb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/GravityBomb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/BlackHole_Force -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/BlackHole_Force.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/BlackHole_Force.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/Blackhole/BlackHole_Mat_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/BlackHole_Mat_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/BlackHole_Mat_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/Blackhole/BlackHole_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/BlackHole_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/BlackHole_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/Blackhole/99431__robinhood76__01738-low-creepy-hole_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/99431__robinhood76__01738-low-creepy-hole_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/99431__robinhood76__01738-low-creepy-hole_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/MaterialSphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/MaterialSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/MaterialSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_IB_Debris_Boxes_Trans -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_IB_Debris_Boxes_Trans.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_IB_Debris_Boxes_Trans.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box_E -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box_E.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box_E.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Whoosh_sound_effect_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Whoosh_sound_effect_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Whoosh_sound_effect_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/ScopeUI -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/ScopeUI.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogUMG: Display: Widget Class ScopeUI_C - Template Initialized.
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/ScopeUI.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Scope -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Scope.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Scope.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/PauseMenu -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/PauseMenu.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogUMG: Display: Widget Class PauseMenu_C - Template Initialized.
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/PauseMenu.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/CAC_____ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/CAC_____.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogFontFace: Warning: The font asset '/Game/AdditionalStuff/CAC_____.CAC_____' contains nested font faces which can cause issues for iterative cook-on-the-fly. Please edit the font asset and split the font faces into their own assets.
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/CAC_____.uasset
 PackagingResults: Warning: The font asset '/Game/AdditionalStuff/CAC_____.CAC_____' contains nested font faces which can cause issues for iterative cook-on-the-fly. Please edit the font asset and split the font faces into their own assets.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/LoadingScreen/LoadingScreen_Widget -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/LoadingScreen/LoadingScreen_Widget.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogUMG: Display: Widget Class LoadingScreen_Widget_C - Template Initialized.
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/LoadingScreen/LoadingScreen_Widget.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Black_32 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Black_32.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Black_32.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/LoadingScreen/Physics_Playground_Logo -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/LoadingScreen/Physics_Playground_Logo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/LoadingScreen/Physics_Playground_Logo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Background_2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Background_2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Background_2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/ButtonPush_1 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ButtonPush_1.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ButtonPush_1.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/SpawnList_Menu/Spawnlist_W -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/SpawnList_Menu/Spawnlist_W.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogUMG: Display: Widget Class Spawnlist_W_C - Template Initialized.
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/SpawnList_Menu/Spawnlist_W.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Ball -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Ball.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Ball.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Beachball_Texture_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Beachball_Texture_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Beachball_Texture_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Beachball_Texture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Beachball_Texture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Beachball_Texture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Whoosh_sound_effect -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Whoosh_sound_effect.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Whoosh_sound_effect.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_1280x720_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1280x720_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1280x720_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_1280x720_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1280x720_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1280x720_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_1280x720_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1280x720_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1280x720_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_1920x1080_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1920x1080_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1920x1080_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_1920x1080_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1920x1080_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1920x1080_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_1920x1080_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1920x1080_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_1920x1080_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_640x480_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_640x480_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_640x480_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_640x480_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_640x480_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_640x480_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_640x480_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_640x480_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_640x480_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_BackToMenu_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_BackToMenu_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_BackToMenu_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_BackToMenu_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_BackToMenu_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_BackToMenu_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Options_Button_BackToMenu_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_BackToMenu_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Options_Button_BackToMenu_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/ContinueGame_Button_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ContinueGame_Button_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ContinueGame_Button_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/ContinueGame_Button_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ContinueGame_Button_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ContinueGame_Button_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/ContinueGame_Button_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ContinueGame_Button_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/ContinueGame_Button_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/MainMenu_Background_2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/MainMenu_Background_2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/MainMenu_Background_2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/QuitToMainMenu_Button_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/QuitToMainMenu_Button_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/QuitToMainMenu_Button_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/QuitToMainMenu_Button_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/QuitToMainMenu_Button_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/QuitToMainMenu_Button_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/PauseMenu/QuitToMainMenu_Button_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/QuitToMainMenu_Button_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/PauseMenu/QuitToMainMenu_Button_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Block -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Block.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Block.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Materials/Metal_ReinforcedGridWall -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_ReinforcedGridWall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_ReinforcedGridWall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Capsule -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Capsule.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Capsule.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Basic_Wall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Basic_Wall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Cone -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Cone.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Cone.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Materials/Metal_DiamondPlateSciFi -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_DiamondPlateSciFi.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_DiamondPlateSciFi.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Cylinder -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Components/HoverComponent -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Components/HoverComponent.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Components/HoverComponent.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/GlitchynessOverload -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/GlitchynessOverload.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/GlitchynessOverload.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/NewAnimation2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/NewAnimation2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/NewAnimation2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/HeroTPP_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/HeroTPP_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/HeroTPP_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/HeroTPP -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/HeroTPP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/HeroTPP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/HeroTPP_Physics -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/HeroTPP_Physics.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/HeroTPP_Physics.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/RagDoll -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/RagDoll.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/RagDoll.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Normal_Man -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Normal_Man.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Normal_Man.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Bodymat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Bodymat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Bodymat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Body_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Body_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Body_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Body_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Body_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Body_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Body_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Body_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Body_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Bottommat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Bottommat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Bottommat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Bottom_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Bottom_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Bottom_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Bottom_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Bottom_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Bottom_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Bottom_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Bottom_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Bottom_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Hairmat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Hairmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Hairmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Hair_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Hair_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Hair_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Hair_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Hair_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Hair_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Hair_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Hair_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Hair_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_mask -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_mask.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_mask.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_s -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_g -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_mask -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_mask.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_mask.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Shoesmat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Shoesmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Shoesmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Shoes_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Shoes_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Shoes_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Shoes_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Shoes_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Shoes_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Shoes_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Shoes_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Shoes_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Topmat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Topmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Topmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Top_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Top_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Top_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Top_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Top_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Top_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/FuseModel_Top_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Top_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/FuseModel_Top_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/Normal_Man_PhysicsAsset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Normal_Man_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/Normal_Man_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Punch_Hit_Game_Sound_Effect__Download_Link__Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Punch_Hit_Game_Sound_Effect__Download_Link__Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Punch_Hit_Game_Sound_Effect__Download_Link__Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/VehicleAdv/Sound/Engine_att -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/VehicleAdv/Sound/Engine_att.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/VehicleAdv/Sound/Engine_att.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Sedan -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Sedan.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Sedan.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Sedan_PhysMat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_PhysMat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_PhysMat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Sedan_SkelMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_SkelMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_SkelMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Materials/Metal_BrushedSteel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_BrushedSteel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_BrushedSteel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Glass -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Glass.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Glass.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/GLOW_BLUE -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/GLOW_BLUE.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/GLOW_BLUE.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Plastic -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Plastic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Plastic.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Materials/M_Vehicle_Sedan -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_TailLights -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_TailLights.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_TailLights.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Tires -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Tires.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Tires.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Wheels -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Wheels.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Materials/M_Vehicle_Sedan_Inst_Wheels.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Sedan_PhysicsAsset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Vehicle/Sedan/Sedan_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Vehicle/Sedan/Sedan_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Tiny_Sun -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Tiny_Sun.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Tiny_Sun.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Sun_tex_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Sun_tex_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Sun_tex_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/UI/UI_Widget -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/UI/UI_Widget.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogUMG: Display: Widget Class UI_Widget_C - Template Initialized.
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/UI/UI_Widget.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Heal_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Heal_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Heal_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Flare_01_INST -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Flare_01_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Flare_01_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master_DepthFade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master_DepthFade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master_DepthFade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Flare_03_INST -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Flare_03_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Flare_03_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SoftFallOff -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SoftFallOff.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SoftFallOff.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_INST -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/TwinStick/Audio/TwinStickFire -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/TwinStick/Audio/TwinStickFire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/TwinStick/Audio/TwinStickFire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Red_Mat2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Red_Mat2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Red_Mat2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Punch_Hit_Game_Sound_Effect__Download_Link_ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Punch_Hit_Game_Sound_Effect__Download_Link_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Punch_Hit_Game_Sound_Effect__Download_Link_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Sun_tex -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Sun_tex.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Sun_tex.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Vertical_Glow -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Vertical_Glow.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Vertical_Glow.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Red -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Red.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Red.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Alien_Siren-KevanGC-610357990_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Alien_Siren-KevanGC-610357990_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Alien_Siren-KevanGC-610357990_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Particles/P_Explosion -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/P_Explosion.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/P_Explosion.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_Burst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_Burst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_Burst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Burst_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Burst_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Burst_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_explosion_subUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_explosion_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_explosion_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Explosion_SubUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Explosion_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Explosion_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Particles/Materials/m_flare_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/m_flare_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/m_flare_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_radial_ramp -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_radial_ramp.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_radial_ramp.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Particles/Materials/M_smoke_subUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_smoke_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Particles/Materials/M_smoke_subUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Smoke_SubUV -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Smoke_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Smoke_SubUV.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Smoke_Tiled_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Smoke_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Smoke_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Man -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Man.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Man.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy/terrified__1_ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/terrified__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy/terrified__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Random_Person_1_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Random_Person_1_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Random_Person_1_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/M_Fern_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Material/WorldCoords-XY -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Material/WorldCoords-XY.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Material/WorldCoords-XY.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Random_Person_1 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Random_Person_1.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Random_Person_1.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Random_Person_1_PhysicsAsset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Random_Person_1_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Random_Person_1_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Gates/P_Gate_Green_Locked_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Gates/P_Gate_Green_Locked_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Gates/P_Gate_Green_Locked_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_Trans_INST -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_Trans_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_Trans_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_DepthFade -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_DepthFade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_DepthFade.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_Trans_INST -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_Trans_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_Trans_INST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_smokeSingle_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_smokeSingle_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_smokeSingle_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Man2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Man2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Man2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/terrified__1_ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/terrified__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/terrified__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/RandomGuy_2_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/RandomGuy_2_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/RandomGuy_2_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/RandomGuy_2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/RandomGuy_2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/RandomGuy_2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/Bodymat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Bodymat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Bodymat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Body_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Body_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Body_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Body_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Body_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Body_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Body_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Body_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Body_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/Bottommat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Bottommat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Bottommat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Bottom_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Bottom_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Bottom_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Bottom_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Bottom_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Bottom_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Bottom_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Bottom_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Bottom_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/Hairmat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Hairmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Hairmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Hair_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Hair_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Hair_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Hair_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Hair_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Hair_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Alien_Siren-KevanGC-610357990 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Alien_Siren-KevanGC-610357990.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Alien_Siren-KevanGC-610357990.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Textures/T_Water_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Textures/T_Water_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Hair_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Hair_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Hair_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/Shoesmat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Shoesmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Shoesmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Shoes_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Shoes_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Shoes_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Shoes_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Shoes_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Shoes_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Shoes_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Shoes_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Shoes_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/Topmat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Topmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/Topmat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Top_diffuse -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Top_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Top_diffuse.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Top_normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Top_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Top_normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/FuseModel_Top_specular -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Top_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/FuseModel_Top_specular.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/NormalGuy2/RandomGuy_2_PhysicsAsset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/RandomGuy_2_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/NormalGuy2/RandomGuy_2_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Portal1_BP -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Portal1_BP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Portal1_BP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Plane.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Plane.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Portal2_BP -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Portal2_BP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Portal2_BP.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/BoostPad -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BoostPad.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BoostPad.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/BoostPad2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BoostPad2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/BoostPad2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Crusher -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Crusher.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Crusher.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Hologram/Hologram_M2_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M2_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M2_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Hologram/Hologram_M2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel_Function -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Hologram/Scanlines_T -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Scanlines_T.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Scanlines_T.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/HoloCube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/HoloCube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/HoloCube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/PhysMat_Metal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhysMat_Metal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhysMat_Metal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Geometry/Meshes/1M_Cube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Geometry/Meshes/1M_Cube.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Geometry/Meshes/CubeMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Geometry/Meshes/CubeMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/SkyScraper -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/SkyScraper.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/SkyScraper.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Tech_Hex_Tile -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Steel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Steel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/MediumHighRise -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/MediumHighRise.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/MediumHighRise.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Spinner -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Spinner.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Spinner.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Tree -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Tree.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Tree.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Wood -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Wood.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Wood.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/TexturesCom_Pine_Bark_2_albedo_S -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/TexturesCom_Pine_Bark_2_albedo_S.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/TexturesCom_Pine_Bark_2_albedo_S.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Wood_Normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Wood_Normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Wood_Normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Props/Materials/M_Bush -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Props/Materials/M_Bush.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Props/Materials/M_Bush.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Bush_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Bush_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Bush_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Bush_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Bush_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Bush_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Leaves/P_Leaves -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/P_Leaves.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/P_Leaves.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Leaves/Leaf_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Leaves/Leaf_Diffuse_T -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_Diffuse_T.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_Diffuse_T.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_MacroVariation.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_MacroVariation.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Leaves/Leaf_Normal_T -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_Normal_T.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_Normal_T.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Leaves/Leaf_SM -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_SM.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Leaves/Leaf_SM.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Meshes/S_BuildingSetA_Tree_02 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Meshes/S_BuildingSetA_Tree_02.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Meshes/S_BuildingSetA_Tree_02.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Meshes/M_Tree_Branches -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Meshes/M_Tree_Branches.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Meshes/M_Tree_Branches.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Meshes/M_TreeTrunk01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Meshes/M_TreeTrunk01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Meshes/M_TreeTrunk01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/JumpPad -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/JumpPad.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/JumpPad.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Material -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Material.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Material.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/AlphaBlend/World_Aligned_Blend -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/AlphaBlend/World_Aligned_Blend.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for World_Aligned_Blend. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/AlphaBlend/WorldAlignedBlend -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/AlphaBlend/WorldAlignedBlend.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/AlphaBlend/WorldAlignedBlend.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Ground_Grass_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Ground_Grass_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Ground_Grass_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/fatal-error_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/fatal-error_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/fatal-error_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/fatal-error -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/fatal-error.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/fatal-error.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Materials/Metal_LeadRough -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_LeadRough.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Metal_LeadRough.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Materials/Wood_GeofwoodenPlankClean -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Wood_GeofwoodenPlankClean.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Materials/Wood_GeofwoodenPlankClean.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Materials/ICE/M_JaggedRockIce_MeshEmit_Blue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/ICE/M_JaggedRockIce_MeshEmit_Blue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Materials/ICE/M_JaggedRockIce_MeshEmit_Blue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Brick_Clay_New -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Brick_Clay_New.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Brick_Clay_New.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Brick_Clay_New_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Brick_Clay_New_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Brick_Clay_New_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Brick_Clay_New_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Brick_Clay_New_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Brick_Clay_New_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Brick_Clay_New_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Brick_Clay_New_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Brick_Clay_New_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Brushed_Nickel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Brushed_Nickel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Brushed_Nickel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Burnished_Steel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Burnished_Steel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Burnished_Steel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Aluminum_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Aluminum_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Aluminum_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Gold_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Gold_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Gold_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Gold -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Gold.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Gold.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Gold_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Gold_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Gold_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Floor_Walnut_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Red_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Red_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Red_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Black_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Black_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Black_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Black -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Black.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Black.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blue_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blue_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blue_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/breaking-news__1__Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/breaking-news__1__Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/breaking-news__1__Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/breaking-news__1_ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/breaking-news__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/breaking-news__1_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_g -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_g.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_n -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_s -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Metal_LeadRough/Metal_LeadRough_2k_s.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_d -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_d.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_d.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/GTFreeMaterials/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Wood_Floor_Walnut_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Gradinet_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Gradinet_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Chrome.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Chrome.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Rust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Metal_Rust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Rock_Basalt.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Rock_Basalt.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Rock_Slate.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Rock_Slate.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Water_Lake.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Water_Lake.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Oak.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Oak.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Pine.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Pine.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Walnut.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Wood_Walnut.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Frame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Frame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Red_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Red_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Red_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Red -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Red.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Red.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/High-res_Planet_texture__Mat_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-res_Planet_texture__Mat_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-res_Planet_texture__Mat_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/High-res_Planet_texture__Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-res_Planet_texture__Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-res_Planet_texture__Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/High-Res_Planet_Normal_Map -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-Res_Planet_Normal_Map.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-Res_Planet_Normal_Map.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/High-res_Planet_texture_ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-res_Planet_texture_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/High-res_Planet_texture_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/PhysMat_Ice -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhysMat_Ice.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhysMat_Ice.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Chair -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Chair.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Chair.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Illegal_Seas_-_Physics_Playground_ -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Illegal_Seas_-_Physics_Playground_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Illegal_Seas_-_Physics_Playground_.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/M_Orzelek_Assets/Assets/Free/WoodenTable/SM_TableWooden -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/M_Orzelek_Assets/Assets/Free/WoodenTable/SM_TableWooden.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/M_Orzelek_Assets/Assets/Free/WoodenTable/SM_TableWooden.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Water_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Water_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Frame_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Frame_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Frame_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Frame_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Pipe_01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Pipe_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Pipe_01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Pipe_03 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Pipe_03.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Pipe_03.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/SimpleTable -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/SimpleTable.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/SimpleTable.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/SM_Shooter_City_Building_4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/SM_Shooter_City_Building_4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/SM_Shooter_City_Building_4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/WaterBottle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/WaterBottle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/WaterBottle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/DirtMaskTextureExample -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/DirtMaskTextureExample.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/DirtMaskTextureExample.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/SM_Boulder05a -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/MI_Boulder05a -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Material/M_Photoscan_Master -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Material/M_Photoscan_Master.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Material/M_Photoscan_Master.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/FlatNormal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/FlatNormal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/FlatNormal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Linear_Stair_Brush_StaticMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Linear_Stair_Brush_StaticMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Linear_Stair_Brush_StaticMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/TEST -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/TEST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/TEST.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Rolling/Meshes/BallMesh -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Meshes/BallMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Meshes/BallMesh.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Rolling/Materials/M_Blue_Checker -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Materials/M_Blue_Checker.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Materials/M_Blue_Checker.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/Grid -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Grid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Grid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Rolling/Materials/PM_Ball -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Materials/PM_Ball.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Materials/PM_Ball.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Rolling/Meshes/BigSphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Meshes/BigSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Rolling/Meshes/BigSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/SM_Couch -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/SM_Couch.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/SM_Couch.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Floor_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Floor_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Basic_Floor.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Basic_Floor.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_400x200.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_400x200.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Ambient_Dust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Ambient_Dust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_CornerFrame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_CornerFrame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_Door -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Door.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Door.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Glass -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Glass.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Glass.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Door.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Door.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Door_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Door_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_DoorFrame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_DoorFrame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Textures/T_CliffRock_03_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Textures/T_CliffRock_03_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Textures/T_CliffRock_03_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Textures/T_CliffRockTile_03_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Textures/T_CliffRockTile_03_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Textures/T_CliffRockTile_03_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Door_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Door_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Lamp.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_Lamp.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Lamp_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Lamp_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Lamp_Wall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Lamp_Wall.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_Stairs -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Stairs.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_Stairs.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/VehicleAdv/PhysicsMaterials/Slippery -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/VehicleAdv/PhysicsMaterials/Slippery.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/VehicleAdv/PhysicsMaterials/Slippery.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogUMG: Display: Widget Class MainMenu_C - Template Initialized.
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Subscribe-PNG-12 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Subscribe-PNG-12.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Subscribe-PNG-12.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_Options_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_Options_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_Options_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_Options_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_Options_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_Options_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_Options_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_Options_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_Options_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_QuitGame_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_QuitGame_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_QuitGame_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_QuitGame_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_QuitGame_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_QuitGame_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_QuitGame_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_QuitGame_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_QuitGame_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_StartGame_Hovered -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_StartGame_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_StartGame_Hovered.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_StartGame_Pressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_StartGame_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_StartGame_Pressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/MainMenu_Button_StartGame_Unpressed -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_StartGame_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/MainMenu_Button_StartGame_Unpressed.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/Title -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Title.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/Title.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/Blackhole/99431__robinhood76__01738-low-creepy-hole -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/99431__robinhood76__01738-low-creepy-hole.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/Blackhole/99431__robinhood76__01738-low-creepy-hole.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Explosion01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Explosion01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/EmptyActor -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/BSPVertex -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Lamp_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Lamp_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/ResolutionLogo -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/ResolutionLogo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/ResolutionLogo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Widgets/MainMenu/HighresScreenshot00000 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/HighresScreenshot00000.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Widgets/MainMenu/HighresScreenshot00000.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Maps/ThePlayground -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/ThePlayground.umap
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/ThePlayground.umap
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire01_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire01_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/P_Fire -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Fire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Fire.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/P_Sparks -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Sparks.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/P_Sparks.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Spark.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Particles/Materials/M_Spark.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Spark_Core.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Spark_Core.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Fan -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Fan.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Fan.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/Hologram -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Hologram.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/Hologram.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Hologram/Hologram_M_Inst -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M_Inst.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Hologram/Hologram_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Hologram_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Hologram/Earth_Base_Color -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Earth_Base_Color.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Earth_Base_Color.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Hologram/Earth_Normal -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Earth_Normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Hologram/Earth_Normal.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Blueprints/SpaceStation -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/SpaceStation.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Blueprints/SpaceStation.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Solar_Array_Mat -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Solar_Array_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Solar_Array_Mat.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Solar_Array -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Solar_Array.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Solar_Array.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Solar_Array_Normal_Map -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Solar_Array_Normal_Map.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Solar_Array_Normal_Map.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Tech_Panel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Tech_Panel.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire_Sparks01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire_Sparks01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_GlassWindow.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_GlassWindow.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_WindowFrame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_WindowFrame.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Cylinder.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/FirstPerson/Textures/FirstPersonCrosshair -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Maps/ThePlayground_BuiltData -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/ThePlayground_BuiltData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Maps/ThePlayground_BuiltData.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Metal_Rust -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Rust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Metal_Rust.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Rust_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Rust_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Rust_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Metal_Rust_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Rust_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Metal_Rust_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Materials/M_Water_Ocean -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Water_Ocean.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Materials/M_Water_Ocean.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Water_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Water_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Water_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Textures/T_Water_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Water_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Textures/T_Water_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Water_Ocean.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Materials/M_Water_Ocean.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/AdditionalStuff/Kevin_MacLeodFrozen_Star -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Kevin_MacLeodFrozen_Star.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/AdditionalStuff/Kevin_MacLeodFrozen_Star.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4_LOGO_CARD -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4Man_Logo_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/MobileStarterContent/Audio/Starter_Wind05 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Audio/Starter_Wind05.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/MobileStarterContent/Audio/Starter_Wind05.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Cone.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Cone.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Audio/Fire01.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_M -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Water_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/StarterContent/Textures/T_Water_M.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin__normals -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/PhysicPlayground/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugEditorMaterial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial_WF -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Forcing save package ../../../Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset because was already requeued once
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset because was already requeued once
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Finished SavePackage D:/Unreal Projects/Physics Playground 4.19/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
 UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
 UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
 UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
 UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Saving asset registry.
 UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Generated asset registry num assets 816, size is 439.41kb
 UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Done saving asset registry.
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook by the book total time in tick 37.444437s total time 39.345463
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Peak Used virtual 1746 Peak Used phsical 1780
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Hierarchy Timer Information:
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   Root: 0.000000ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   StartCookByTheBookTime: 1650.636900ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     GenerateAssetRegistryTime: 313.981891ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     CleanSandboxTime: 88.086164ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       ProcessingAccessedStrings: 18.853910ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     CollectFilesToCook: 237.791695ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       CookModificationDelegate: 0.020055ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       GetObjectsWithOuter: 0.022246ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       GeneratePackageNames: 3.513979ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         UnsolicitedPackageAlreadyCooked: 0.008011ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         PackageCast: 0.001399ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         FullGCAssetsContains: 0.003634ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         AddUnassignedPackageToManifest: 0.000000ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         GetCachedName: 3.422009ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         AddToPackageList: 3.326902ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     GenerateLongPackageName: 11.634862ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   TickCookOnTheSide: 37443.270145ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     ShouldCook: 0.049550ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     LoadPackage: 6169.758840ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     CallBeginCacheForCookedPlatformData: 234.916238ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     PostLoadPackageFixup: 15.645539ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     UnsolicitedMarkup: 16.184891ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       GetObjectsWithOuter: 2.551261ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       GeneratePackageNames: 12.912670ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         UnsolicitedPackageAlreadyCooked: 10.060836ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         PackageCast: 0.879455ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         FullGCAssetsContains: 0.819232ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         AddUnassignedPackageToManifest: 0.000000ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         GetCachedName: 2.828252ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         AddToPackageList: 1.276711ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     SavingPackages: 31002.418123ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       PrecachePlatformDataForNextPackage: 10.104032ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       PrecachePlatformDataForNextNextPackage: 8649.583269ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       SaveCookedPackage: 22187.568773ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         LoadPackage: 2.481230ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         GEditorSavePackage: 21530.976757ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:           ConvertingBlueprints: 77.678448ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       ClearAllCachedCookedPlatformData: 11.955444ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       EnqueueUnsavedPackages: 0.892719ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   GeneratingBlueprintAssets: 56.840701ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   SavingCurrentIniSettings: 51.130664ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     ProcessingAccessedStrings: 16.144395ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   SavingAssetRegistry: 116.845662ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     BuildChunkManifest: 27.671313ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     SaveManifests: 9.057360ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     SaveRealAssetRegistry: 41.515358ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     WriteCookerOpenOrder: 38.355475ms
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: IntStats:
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   LoadPackage=57
 UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   SavedPackage=840
 UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Took 0.070748s to verify the EDL loading graph.
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Misc Cook Stats
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ===============
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ShaderCompiler
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     BlockingTimeSec=0.000001
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     AsyncCompileTimeSec=0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     GlobalBeginCompileShaderTimeSec=0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     GlobalBeginCompileShaderCalls=0
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ProcessAsyncResultsTimeSec=0.000202
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: GlobalShader.Misc
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ShadersCompiled=0
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: MeshMaterial.Misc
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ShadersCompiled=0
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: MaterialShader.Misc
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ShadersCompiled=0
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.Load
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumPackagesLoaded=188
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     LoadPackageTimeSec=6.953952
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.Save
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumPackagesSaved=840
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SavePackageTimeSec=17.474777
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsPresaveTimeSec=2.106057
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsTimeSec=1.366460
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ResetLoadersForSaveTimeSec=0.004404
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithOuter=0.010567
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithMarks=0.001574
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SerializeImportsTimeSec=0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SortExportsSeekfreeInnerTimeSec=1.431441
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SerializeExportsTimeSec=1.406542
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SerializeBulkDataTimeSec=0.716270
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     AsyncWriteTimeSec=0.003461
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     MBWritten=854.582222
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.Diff
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumberOfDifferentPackages=0
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     DifferentPackagesSizeMB=0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumberOfDifferencesInPackages=0
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     PackageDifferencesSizeMB=0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Cook Profile
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ============
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0.CookWallTimeSec=49.679986
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 0.StartupWallTimeSec=10.118443
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1.CookByTheBookTimeSec=39.547201
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 0.StartCookByTheBookTimeSec=1.651350
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000026
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1.TickCookOnTheSideTimeSec=37.698797
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=6.171585
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=22.190223
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=8.890198
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.124768
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 2.TickLoopGCTimeSec=0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000053
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000027
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000203
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000005
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: DDC Summary Stats
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: =================
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalGetHits  =     22884
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalGets     =     22886
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalHitPct   =  0.999913
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: LocalHitPct   =  0.942541
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: SharedHitPct  =  0.000000
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: OtherHitPct   =  0.057371
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: MissPct       =  0.000087
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: DDC Resource Stats
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: =======================================================================================================
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Texture (Streaming)                            12.24                   0.00             0        742.04
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: MaterialShader                                  6.03                   6.03             0         30.14
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: LandscapeCollision (Heightfield)                5.56                   5.56             0        223.42
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: PhysX (BodySetup)                               0.19                   0.19             1          6.97
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: SkeletalMesh                                    0.15                   0.15             0         10.44
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: StaticMesh                                      0.12                   0.12             0         13.84
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Texture (Inline)                                0.11                   0.11             0         92.51
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: LandscapeCollision (Mesh)                       0.08                   0.08             0         21.63
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: GlobalShader                                    0.07                   0.07             0          2.63
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: SoundWave                                       0.06                   0.06             0          9.83
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: NavCollision                                    0.02                   0.02             1          0.17
 UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: DistanceField                                   0.00                   0.00             0          0.00
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Warning/Error Summary (Unique only)
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: -----------------------------------
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EEnvQueryParam! Old: /Script/AIModule.EAIParamType, New: /Script/AIModule.EnvQueryTypes:EAIParamType
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageActor! Old: /Script/Foliage.ProceduralFoliageVolume, New: ProceduralFoliageVolume
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliage! Old: /Script/Foliage.ProceduralFoliageSpawner, New: ProceduralFoliageSpawner
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_SaveCachedPose! Old: /Script/Engine.AnimNode_SaveCachedPose, New: /Script/AnimGraphRuntime.AnimNode_SaveCachedPose
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimationNode_TwoWayBlend! Old: /Script/AnimGraphRuntime.AnimNode_TwoWayBlend, New: /Script/AnimGraphRuntime.AnimationNode_TwoWayBlend
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for MovieSceneShotSection! Old: /Script/MovieSceneTracks.MovieSceneCameraCutSection, New: /Script/MovieSceneTracks.MovieSceneShotSection
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for EPhysicsType! Old: EPhysicsType, New: /Script/Engine.BodySetupEnums:EPhysicsType
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for ProceduralFoliageTypeData! Old: /Script/Foliage.FoliageTypeObject, New: FoliageTypeObject
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(D:/Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/Engine.ini) found conflicting redirectors for AnimNode_BlendSpace! Old: /Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer, New: AnimNode_BlendSpacePlayer
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleSim! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for MovementComp_Vehicle! Old: VehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for Vehicle! Old: WheeledVehicle, New: /Script/PhysXVehicles.WheeledVehicle
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent! Old: WheeledVehicleMovementComponent, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for VehicleMovementComponent4W! Old: WheeledVehicleMovementComponent4W, New: /Script/PhysXVehicles.WheeledVehicleMovementComponent4W
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogLinker: Error: AddRedirectList(../../../../../Unreal Projects/Physics Playground 4.19/Saved/Config/Windows/PhysXVehicles.ini) found conflicting redirectors for AnimNode_WheelHandler! Old: /Script/AnimGraphRuntime.AnimNode_WheelHandler, New: /Script/PhysXVehicles.AnimNode_WheelHandler
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/St
 arterContent/Maps/ThePlayground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Starte
 rContent/Maps/ThePlayground.umap'. Attempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/StarterContent/Maps/ThePlayground', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: CookResults: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. A
 ttempt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogCook: Warning: Unable to generate long package name for ../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap because FilenameToLongPackageName failed to convert '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu.umap'. Attem
 pt result was '../../../../../../Ali_Army107/Documents/Unreal Projects/Unreal/Content/Maps/MainMenu', but the path contains illegal characters '.'
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogPackageName: Warning: String asset reference "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogFontFace: Warning: The font asset '/Game/AdditionalStuff/CAC_____.CAC_____' contains nested font faces which can cause issues for iterative cook-on-the-fly. Please edit the font asset and split the font faces into their own assets.
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Failure - 15 error(s), 8 warning(s)
 UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
 UATHelper: Packaging (Windows (64-bit)):   
 UATHelper: Packaging (Windows (64-bit)):   Execution of commandlet took:  39.95 seconds
 UATHelper: Packaging (Windows (64-bit)): Took 61.2741196s to run UE4Editor-Cmd.exe, ExitCode=1
 UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
 UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\Alial\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+EpicApps+UE_4.19\UAT_Log.txt for full exception trace)
 UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
 UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
 PackagingResults: Error: Unknown Cook Failure

Product Version: UE 4.19
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asked Jul 04 '18 at 04:38 PM in Packaging & Deployment

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A_Ali107
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Your log says you have errors with redirectors.

If you open your project and in the content browser go to the content folder.

Right click on the folder named content and select fix up redirectors in this folder.

Try building again.

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answered Jul 05 '18 at 08:39 AM

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HarryHighDef
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avatar image A_Ali107 Jul 09 '18 at 12:25 PM

I didn't work, but thx for helping!

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