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自分が操作するキャラクターを追尾するAIを作りたいです。 NavMeshは空中高くにいるキャラクターを追ってくれず、 キャラクターの位置や変数をAIに渡そうとしても、AIcontrollerはそれをActor間と同じ様には受け取ってくれません。 AIに空中にいるキャラクターを上手く追尾してもらうには、どのような方法を用いればよろしいですか?

Product Version: UE 4.19
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asked Jul 03 '18 at 06:38 PM in Japanese

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answered Jul 04 '18 at 12:39 AM

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avatar image ES_GrayHelm Jul 10 '18 at 11:48 PM


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