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UMG: how to disable scaling borders of texture

Hello! I came here from Unity and i can't understand some things. One of those things is borders. In Unity you can select borders in Sprite Editor and everything behind borders won't scale and we can get ideal addapted frames and another shapes. I used it for overlays with custom size. in Unity i had this: alt text

But i can't get it in Unreal Engine. In UE4 i have this: alt text

So how can i do this same way in UE4?

Product Version: UE 4.19
lyal.png (146.4 kB)
lyal2.png (123.1 kB)
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asked Jul 03 '18 at 08:52 PM in Using UE4

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avatar image BarsikThe3rdCat Jul 03 '18 at 08:54 PM

Textures size is 32x32

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