How to destroy more than one gameobject using the same blueprint?

I made a destructible mesh cube into a blueprint and it works how I want it but it will only lets me destroy the most recent version of the object I add to the scene(I add 3 into the scene it will only let me destroy that 3rd cube then it will let me destroy the 2nd, then the 1st.). How do I make it so I can destroy and of the cubes at any time no matter what order I put them into the scene.

This is my blueprint that I have now.

Thank you this worked.

Thank you this worked

try selecting your input event then go to the details panel and uncheck consume input.