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How to destroy more than one gameobject using the same blueprint?

I made a destructible mesh cube into a blueprint and it works how I want it but it will only lets me destroy the most recent version of the object I add to the scene(I add 3 into the scene it will only let me destroy that 3rd cube then it will let me destroy the 2nd, then the 1st.). How do I make it so I can destroy and of the cubes at any time no matter what order I put them into the scene.alt text This is my blueprint that I have now.

Product Version: UE 4.19
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asked Jul 03 '18 at 11:59 PM in Blueprint Scripting

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try selecting your input event then go to the details panel and uncheck consume input.

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answered Jul 04 '18 at 12:15 AM

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avatar image ItsBen4ever Jul 04 '18 at 12:25 AM

Thank you this worked

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