How can I scale up the Muzzle Flash when it is attached to my turret?

Hello again :slight_smile: I have made a muzzle flash using Cascade and scaled correctly. Nowever when I attach it to my turret using blueprint “Spawn Emitter Attached” its really small. Any ideas how I can scale this up??

Thanks

Hello, Blakey876!

You should be able to set the size of the emitter with a Set Relative Scale 3D node that takes Spawn Emitter Attached’s Return Value as its Target input and your intended scale as its New Scale 3D values.

Regards,

Jonathan

That worked a treat thank you very much :slight_smile: