Landscape material - Slope

Hey guys, is there way to achive same result? All i found now is that I can use WorldAlignedTexture to put texture same way that Mass Effect did? My goal is put cliff texture by Z axis with smooth transitions all over landscape.

Now i use WorldAlignedTexture, seems like ProjectionTransitionContrast (S) put texture by Z axis like i want, but in wierd way.

It would be super cool if anyone know any forum page or material or pack in Marketplace that act similar as Mass Effect material.

Usually meshes are used to get that look. Though you could use tri planar displacement. But typically they use meshes, to allow for overhangs, etc.

the stylized rendering project uses that kind of landscape.

Also you’ll probably need to tweak the slope material so it wraps around. see pic