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Landscape material - Slope

Hey guys, is there way to achive same result? All i found now is that I can use WorldAlignedTexture to put texture same way that Mass Effect did? My goal is put cliff texture by Z axis with smooth transitions all over landscape.

Now i use WorldAlignedTexture, seems like ProjectionTransitionContrast (S) put texture by Z axis like i want, but in wierd way.

It would be super cool if anyone know any forum page or material or pack in Marketplace that act similar as Mass Effect material. alt text

alt text

Product Version: UE 4.19
what-i-have.png (880.9 kB)
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asked Jul 04 '18 at 07:54 AM in Using UE4

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2 answers: sort voted first

Usually meshes are used to get that look. Though you could use tri planar displacement. But typically they use meshes, to allow for overhangs, etc.

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answered Oct 10 '18 at 08:02 PM

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the stylized rendering project uses that kind of landscape. https://docs.unrealengine.com/en-US/Resources/Showcases/Stylized/Landscape

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answered Oct 10 '18 at 08:08 PM

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avatar image IndieGameCove Oct 10 '18 at 09:20 PM

Also you'll probably need to tweak the slope material so it wraps around. see pic

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