how to get (and set) vertex Location of sketelal/poseable mesh
I want to copy the result of cloth sim of skeletal mesh to poseable mesh. I think I can do it if I can get all vertex location of both mesh.
Can I get and set vertex location of skeletal mesh and poseable mesh? I want to know the way even if the only way is to use C++.
asked Jul 04 '18 at 10:09 AM in C++ Programming
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