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ARCore access camera videos & save to mobile through Unreal directly or Android blueprints?

Hello all,

Please point me in the right direction if this question has been asked already. I'm coming from a Unity background & our current developer is more familiar with C++ in Unreal.

We have built an AR app using Google's Arcore & helloUnreal sample as a starting point. We want to be able to take a video of the AR object through the camera - as you would record a video - & save this to the Android mobile's Photos or Gallery. We can get a photo saved - although we're still trying to work out where they're saved - help with this too? - but need to be able to both record & save a video.

Any ideas without needing to go through Android Studio & in Unreal directly?

Many thanks in advance!

Product Version: UE 4.18
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asked Jul 04 '18 at 04:30 PM in C++ Programming

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sasskia_duncan
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