Hello, a small team in our enterprise is working on a small vehicle simulator for product demonstration purposes.
The idea is for the player to interact with a real life vehicle to control a vehicle in the game(a car simulator basically).
While we are not planning to sell or distribute the game (hence not subject to any royalties), we are a bit troubled on the legal terms.
Are we allowed to do this ? Is there some restrictions to use the Unreal Engine 4 for such a purpose ?
asked Jul 04 '18 at 04:58 PM in Legal & Licensing
As Shadowriver suggests, using UE4 to build a car simulator is not prohibited. Is there a specific concern you had with the EULA?
answered Jul 05 '18 at 01:14 PM
Read EULA, everything is written there and it quite reable for non-lawyer person :
I think what you will be interested in is this part:
So as long as it not a "aircraft" (which drone can be interpreted as such) it should be fine. But again read whole EULA to see what you can and can't do. Since you are "small team in enterprise" which maybe has access to lawyer you might ask them see if your application fits bounds of what EULA gives.
Whatever you do with UE4 you bound with same royalty payment rules, which is also clearly written in EULA what you need to pay for royalties and what not in section 5
Follow this question
Once you sign in you will be able to subscribe for any updates here