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How to align character with Terrainb


I'm trying to make my Wolf for my game be able to align itself with the terrain when its going up a hill.

Here's an example of what my issue is - https://www.youtube.com/watch?v=eLmQPssQemw Here's an example of what I want to happen - https://www.youtube.com/watch?v=V1D1wloSYWE&feature=youtu.be

I'm pretty new so please send a screenshot of the BP if you have an answer instead of (ThingyMcdoodle>Wachamajigga=<><>*(442)


Product Version: UE 4.19
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asked Jul 05 '18 at 04:31 PM in Blueprint Scripting

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avatar image ThompsonN13 Jul 05 '18 at 04:47 PM

so you want someone to make the script for you then. if thats the case hire someone.

the video shows that the person who made it is using a line trace, then i would guess that they are using the impact normal and some further scripting to set the rotation of the character.

heres a few links to get you started.

https://answers.unrealengine.com/questions/255872/set-rotation-actor-with-impact-normal.html https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/1373461-rotation-based-on-surface

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