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Is Simplygon Connect substantially better than Epic's tools in 4.19?

Given Simplygon's website and developer-facing information, I can't figure out what the "Free" version (Simplygon Connect) offers over the built-in Epic mesh reduction tools aside from skelmesh reduction. I'm trying to figure out:

  • Does the Simplygon mesh reduction/HLOD actor merge tech simply override the built-in Epic tools?

  • Are the results that much better than vanilla 4.19?

  • Does anyone have any success stories?

I'm pretty cautious about this as I heard about how long it took them to integrate with 4.19; my team doesn't have time to wait for them to play catch-up. There's also hardly any discussion on the forums, which makes me quite wary.


Product Version: UE 4.19
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asked Jul 06 '18 at 04:21 PM in Using UE4

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