Cast to animation bluerpint in Animation Modifier BP always fail
hi, i use anim modifier bluerpint class for automaticly add curves to animation sequences. Aslo i need get all curve list from anim instance. But i cant propertly cast to animation blueprint, resuilt always "fail", aslo creating variable with animBP type doesnt help (call function "get all curve names" gets zero-lenght array). how posseble propertly get data from other blueprints in animation modifier BP? Or now is unssupported yet? Sorry for my English.
asked Jul 09 '18 at 04:17 PM in Blueprint Scripting
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