Alembic import type as geometry Cache problem!

Alembic import type as geometry Cache ,and in Sequencer it is only can read 5sec animation data no matter how long this cache lasts 。

Is it possible that you need to extend your sequence or geometry cache section? By default, a level sequence is 5 seconds long at 30 fps.

The animation data has more than 300 frames, and the frame rate is 25 frames per second. However, in the UE4.20preview5 sequencer, geometry cache can only read 125 frames of animation, and the ABC of other long frame data is the same. pls help me

This looks like a bug in the track evaluation. We’re investigating.

As a workaround, you might try to set this cvar to 12 seconds:

GeometryCache.LookaheadSeconds 12

Thank U very much its solve