x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Packaging crash because of spline components

Hi,

When I try to package my project, or when I cook my project for windows I've got this error multiple times:

 PackagingResults: Error: end: stack for UAT
 PackagingResults: Error: begin: stack for UAT
 PackagingResults: Error: === Handled ensure: ===
 PackagingResults: Error: Ensure condition failed: Position.Points[Index - 1].InVal < Position.Points[Index].InVal [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Private\Components\SplineComponent.cpp] [Line: 145]
 PackagingResults: Error: Stack:
 PackagingResults: Error: [Callstack] 0x0000000097E3B706 UE4Editor-Core.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x0000000097B9AE3A UE4Editor-Core.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x0000000097BAECD6 UE4Editor-Core.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x00000000787BF9B8 UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x00000000787BFDC2 UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x00000000787775CF UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000007860AA06 UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x00000000781EEFDD UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000007822D21A UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x0000000078AD1E23 UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x00000000794B5347 UE4Editor-Engine.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000008EB458BD UE4Editor-UnrealEd.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000008E9EEEEB UE4Editor-UnrealEd.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000008E9F022D UE4Editor-UnrealEd.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000008E9FBC59 UE4Editor-UnrealEd.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000008E8AA580 UE4Editor-UnrealEd.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000008E8D1CB0 UE4Editor-UnrealEd.dll!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000005C4DEB20 UE4Editor-Cmd.exe!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000005C4D69FA UE4Editor-Cmd.exe!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000005C4D6C4A UE4Editor-Cmd.exe!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000005C4E4177 UE4Editor-Cmd.exe!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x000000005C4E4FBF UE4Editor-Cmd.exe!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x00000000C7A41FE4 KERNEL32.DLL!UnknownFunction []
 PackagingResults: Error: [Callstack] 0x00000000C7D6CB31 ntdll.dll!UnknownFunction []


From what I understand the problem is here :

  • Position.Points[Index - 1].InVal < Position.Points[Index].InVal

  • Whithin SplineComponent.cpp] [Line: 145]

So what exactly is broken in my spline components and how can I fix this ?

Can Somebody help?

Thanks

Product Version: UE 4.19
Tags:
more ▼

asked Jul 10 '18 at 01:38 PM in Packaging & Deployment

avatar image

NamInUz
1 1 4

avatar image NamInUz Jul 10 '18 at 05:46 PM

I'm now understanding that inVal is the position ratio on the spline and the points need to have increasing inVal within the array.

So there is a bug in the Unreal Engine that create wrong spline that break the cooking. I think that it happen when we add point within the editor and that we have a construction script that interact with it.

Plus when splines are broken I must now figure how to fix it. Does someone have a hint ?

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

I still have the problem on the 4.21...

Does someone have an idea on how to find the wrong splines ?

Thanks

more ▼

answered Jan 07 '19 at 09:02 AM

avatar image

NamInUz
1 1 4

avatar image Vjsou-Pro Feb 15 '19 at 10:22 AM

Hi,

Did you ever found a solution ? Thx.

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question