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Errors when using several tools from the ART interface

Hi, I've got some issues with ART (Animation and Riggign Toolkit) when using a custom mesh with Maya 2014 and 2015. First of all, everything seem to work when using only the default mannequin. But when I'm trying to rigg a custom mesh, I've got several errors. For exemple :

  • If I edit my rigg file, and if I try to switch between the rig pose and the model pose, it doesn't work and I got an error message like this ( I don't have this issue in the export file ) : Error: RuntimeError: file C:/Program Files/Unreal Engine/4.3/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts\ART_skeletonBuilder_UI.py line 6631: setAttr: The attribute 'root.translateX' is locked or connected and cannot be modified.

  • Also, if I add the character animation, and if I try to hit the "zero out all" button, again it's not working and I got this message : Error: RuntimeError: file C:/Program Files/Unreal Engine/4.3/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts\ART_animationUI.py line 5079: setAttr: No object matches name: :Rig_Settings.lFkArmOrient

  • If I'm trying to hit the space switcher button, I got this : Error: ValueError: file C:/Program Files/Unreal Engine/4.3/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts\ART_spaceSwitcher.py line 70: No object matches name: :*_space_switcher_follow

  • If I'm trying to switch between IK and FK, I got this message : Error: ValueError: file C:/Program Files/Unreal Engine/4.3/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts\ART_animationUI.py line 6272: No object matches name: :ik_upperarm_fk_matcher_l

Thanks in advance.

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asked Aug 08 '14 at 05:17 AM in Everything Else

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Guedin
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avatar image Lovecraft_K ♦♦ STAFF Aug 08 '14 at 07:44 PM

Hey Guedin -

Have you gotten the most up to date version of the **toolset** from the dropbox? Also there are some known issues with working in Maya 2015 as the ART is currently not fully supported in that release.

Thank You

Eric Ketchum

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Hi Eric, Thank you for your answer. Yes I used the last toolset from dropbox ( I downloaded it the 8th of august ) and I got all the issues I mentionned in both Maya 2015 and 2014. Also I would like to add that initally I was always saving my files in the same project, but today I did a new try but this time creating a new project, and this time everything is working perfectly. It seems like my project folder as been corrupted or somewhat Thanks

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answered Aug 08 '14 at 07:50 PM

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Guedin
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Hello, are ART tools discontinued or is there another reason why this is unresolved still? I get these errors quite often too. I understand that it's to do with that naming search breaks when drive address changes or something similar.

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answered Sep 29 '16 at 11:24 AM

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Vykintas1
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