Transmit variables outside UE4?
After hours and hours of searhing up the good ol Google i still have'nt got anywhere real with this question som im trying here
Is there anyway to send variables outside of UE4? by meaning having variables stored in UE4 and then when tasked to do so send specific varables to lets say NFC, RFID tags or something similar to a physical hands-on chess piece.
if it is possible then how? or more of where do i start?
i was thinking of utilising arduino with maybe NFC or something like that to make it work but if that impossible then i need to know
EDIT: As an added note i mostly work with only blueprints and if possible it could be a blueprint orientetd solution
For those still wondering if there is a possible solution for UE to send and recieve information from and to specifically arduino or other COM ports i've found at last a plugin that works with making communication between arduino and UE4 work with blueprints
answered Jul 19 '18 at 12:12 PM
UE4 is not some enclosed application and C++ in is normal C++, so you can use external libraries as well as use static libraries and do whatever you like.
Just remeber that EULA forbits use of GPL, LGPL, and some Creative Comomns varians licenced libraries, or any other licence that are invasive and effect content of UE4 EULA
Platfrom specific API (like Windows.h in windows) are avable out of the bat, if you can use HTTP or any other TCP/IP network communication all you need to do is use UE4 APIs for those
answered Jul 15 '18 at 10:39 PM
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