In state machines(Animation Blueprint), how to get the time spent in a state?
I want the transition to happen from state A to state B if 5 seconds have elapsed in state A. I am not sure how to get the time spent in state a and use it for transition.
asked Jul 10 '18 at 09:59 PM in Using UE4
Hello. try using time remain ratio.
answered Sep 27 '18 at 07:32 PM
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