TArray< TSubclassOf < USomeClass > > crashes on iPad

Hi.

I have a c++ class with TArray< TSubclassOf < USomeClass > > uproperty in it. This array is filled with some blueprints based on C++ UObject class. Everything works fine in the PIE, but game crashes on iPad launch, logs says:

Loading .../Content/Maps/ConceptMap.umap

UE4Editor(2557,0x7fff723cb310) malloc: *** error for object 0x10d719c00: Invalid signature for pointer dequeued from free list

By the way, when the array is empty, game launches correctly. Is this a known issue?

full log is here: https://dl.dropboxusercontent.com/u/83133453/Tarray_TSubclassOf_crashlog.txt

UE 4.3.0, Launcher based

Mac OS X 10.9.4 Xcode 5.1.1 iPad Air, iOS 7.1.2

Sorry for my bad English.

Hi rxl,

I am very sorry that we did not take a look at this sooner. Is this something that you are still having trouble with in the latest released version of the Engine?

Hi rxl,

We have not heard back from you for a little while. Do you still need any assistance with this issue? I will be marking this issue as resolved for tracking purposes, but please feel free to re-open this post if you still need any help with this.