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Material for video Stereopanoramic 360

Hello devs,

I have been working on a 360 video for Oculus Go, I have done the render for 4096 x 4096, the problem that I have now is that I can not get to the appropriate material to visualize the top/down video render which is Left and right (eye), if anybody have any solution it would be a big help, Thanks guysalt text

Product Version: UE 4.19
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asked Jul 11 '18 at 05:00 PM in VR

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