Detach Animation BP Replication Issue

Having replication issues when grabbing a mag from a gun.

Working with my character animation blueprint. I made it where an animation has a notifier where the character grabs the mag from the gun. This effect currently works when your the player, but it does not work for the clients/other players visually. Other players see the mag not getting removed from the current weapon instead it creates a clone. (mag stays in weapon and clone gets created in players hand). I was wondering if there is a workaround. I tried doing multicast in animationbp but no go.

WIll this cause replication issues?

Here is the video of the bug Reload glitch - YouTube