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Cloth goes through skin

Im using clothing tools and my cloth goes through other parts of my skeletal mesh, how do i prevent this?

I have also checked collide with environment etc, doesnt work.

Product Version: UE 4.19
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asked Jul 12 '18 at 08:00 AM in Using UE4

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True Origins Int
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Some things you could try:

  • Setting up a Physics asset for the skeleton and setting it as the Physics asset for the cloth asset you created.

  • Making sure that the cloth is rigged to the relevant bones, and utilising the Max Distance mask to only allow the clothed area to move within a certain range of its animated position. For more information see Clothing Tool Overview under the Masks section.

  • If all else fails, you could try the old method of setting up the cloth beforehand in your DCC application and importing it to the character.

Perhaps providing a picture could help in determining an more precise solution.

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answered Jul 12 '18 at 04:28 PM

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