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How to get dimensions of a Texture 2DDynamic?

I'm downloading images from an url with the download image node. This gives me a Texture 2DDynamic which I have been able to successfully display on a widget. The images may be of different size and I would therefore like to be able to get the dimension (X and Y size) of the image to be able to resize the canvas panel slot where my image component resides in the widget. So I'm looking for something similar to the get size x and get size y which works for a Texture2D but not for a Texture 2DDynamic.

Product Version: UE 4.18
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asked Jul 12 '18 at 12:41 PM in Blueprint Scripting

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