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Rotating paper2D character in c++ ?

I need a way to rotate the character in paper 2D. does SetActorRotstion work ?, if so, how can i access ?

Product Version: UE 4.19
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asked Jul 12 '18 at 09:38 PM in C++ Programming

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Fayez Nazzal
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From your character, you can GetCapsuleComponent() and use one of the rotation functions (AddLocalRotation, AddRelativeRotation, AddWorldRotation). :)

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answered Jul 12 '18 at 09:50 PM

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Archduke_
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avatar image Fayez Nazzal Jul 13 '18 at 07:13 AM

Thank you for your comment :), now i have a little problem.

In the c++ class that attached to player, i added this :

GetCapsuleComponent()->SetWorldRotation(rotation);

But now it rotates everything in the world, except the player itself.
avatar image Unfathomable Jul 13 '18 at 08:37 AM

If it appears to rotate everything in the world, then your camera is attached to the component being rotated. In your camera component, under "Transform" click the drop-down for "Rotation" and change it to "Absolute Rotation", that may fix your issue.

avatar image Fayez Nazzal Jul 13 '18 at 07:53 PM

I tried to replace GetCapsuleComponent() with GetSprite(), now it works fine . Thank you :))

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